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Factors that increase violence |
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Definition
poverty, provocations and frustrations, easy access to guns, substance use, gang violence, abusive parents, violent media ? |
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How does America's opinion compare to other countries? |
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Definition
A greater percent of Americans think that there is too much violence in the media compared to other countries |
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The level of the violence in the media mirrors the level of violence in the real world |
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One cannot know whether violent media causes aggression |
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Violent media decreases aggression-catharsis theory: watching purges anger and violence |
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Definition
Violent media has a trivial effect on aggression; actually there is a strong correlation |
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Decreasing violent crime rates prove that media violence does not increase societal violence; assumes media violence is the only factor |
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Definition
The more you consume the more aggressive you become |
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the more you consume, the more you fear |
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The more you consume the more you want |
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The more you consume the less you care |
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National TV Violence Study |
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Definition
programs with violence, repeated acts, lethal weapons and guns increase over time while anti violence themes decrease; other increasing and fluctuating trends- humorous violence, attractive perpetrators, characters going unpunished, low levels of harm shown, less blood, long term consequences, remorse shown less |
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Correlation between media violence compared to others |
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Definition
Higher correlation between 2nd hand smoke and lung cancer; 25% of people are affected |
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Term
Reasons for violent crime rate decreasing |
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Definition
Baby boomers are older and less likely to commit crimes, medicine can save potential murder victims, teen pregnancy rates are going down, more people are imprisoned |
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Term
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Definition
not all smokers have lung cancer and not all lung cancers are smokers; smoking isn't the only factor; first exposure can make you sick; One cig won't cause cancer; tobacco industry denied harmful effects even after the Surgeon General issued warnings |
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Definition
Physiological arousal dissipates slowly; If two arousing events happen close to each other, the arousal caused by the first may transfer/be misattributed to the second event; Excessive arousal may be aversive; Arousal enhances whatever response is dominant |
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Definition
The presence of others increases arousal; Arousal enhances whatever response is dominant-on easy/well-learned tasks, the dominant response is correct, on difficult or unfamiliar talks, the dominant response is incorrect |
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Who came up with Catharsis? |
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Definition
Aristotle-meaning to cleanse or purge; posits acting aggressively or even viewing aggression purges angry feelings and aggressive impulses |
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No scientific data to support, watching violent acts does not reduce tension or aggressive tendencies, but rather they are positively related; research shows that fantasizing about violence also increases aggression |
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Definition
Diminishes responsiveness to a stimulus after repeated exposure to it |
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Term
Who is most affect by violent media |
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Definition
All ages but especially children: more likely to identify with violent TV characters and then imitate; have difficulty distinguishing reality from fantasy; Children from lower social classes watch more TV and at more risk for behaving aggressively |
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Definition
Previously males were more affected but now the gap is closing because it is more socially acceptable for women to be aggressive; watching TV violence makes people feel better about their own aggressive tendencies; |
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Are violent video games more harmful than TV violence? |
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Definition
Video games are highly active, require player to ID with a violent player, rewards aggression, violence is continuous |
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Violent gamers vs non violent gamers |
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Definition
Violent gamers were desensitized to violent images , less sensitive to other people's suffering and more likely to inflict pain on themselves; Yet there were equally affected by the negative images as the nonviolent gamers |
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