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Small changes to the design of a product that seem trivial but the cumulative effect of which over a longer period can be very significant. |
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Where a completely new product is devised by going back to the roots of a problem and thinking about a solution in a different way. |
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When we use our ability to look at a range of possible solutions, anaylse them in order to choose the best possible outcome. |
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When we use our creativity to produce a wide range of possible solutions to a problem. |
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Analysing a situation (or product) which could benifit from re-design, then working out how this could be done.
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An existing technology or solution to a problem in one field used to provide a new idea or solution in another field. |
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Draw on similar situations for solutions to similar problems.
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When a group of people generate as many ideas as possible, this ideas may well be completely random but they are all taken seriously later. The group will take a more measured look at all the ideas and evaluate their potential.
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Identifies the major attributes of a product or process and then enable designers to think of ways to change, modify or improve each attribute. |
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An elaboration of attribute listing. After completing the list of attributes; list them along two sides of a 2D grid. Think creatively about how the attributes can be developped through new ideas in each of the cells to improve a design. |
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The spontaneous representation of ideas on paper without the use of technical aids. |
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A series of flat views of an object showing it exactly as it is in shape and size. |
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A 3D representation of an object drawn with the horizontal plane at 30 degrees to the vertical plane. |
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Exploded isometric drawing. |
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An isometric drawing of an object with more than one component that depicts how the parts of the assemblies fit together. |
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A 3D drawing that realistically represents an object by utilising foreshortening and vanishing points (usually imaginary ones). |
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The use of computers to aid the design process.
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A Computer program that attempts to simulate an abstract model of a particular system. |
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A finite set of well-defined instructions for accomplishing some task which, given an initial state, will terminate in a defined end-state. |
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A graphical representation for the definition, analysis, or solution of a problem, in which symbols are used to represent operations. |
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A mathematical model uses mathematical symbols that can be manipulated numerically. |
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