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Using sounds to create or support a physical space. |
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The loudness or softness of a sound. |
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An estimate of what it is going to cost to realize the design for the production. |
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Someone who creates some of/all of the music for the production. Occasionally this may be the Sound Designer, but more often is a separate person. |
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Logistical structure for the Sound Operator and Stage Manager to be able to recreate the sound design for each performance. Every sound event will have its own cue designation. |
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A chronological list of the cues. Created by the Sound Designer & shared with the Director and Stage Manager. |
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Sounds used to represent realistic or non-realistic events. (i.e. thunder, phone ring, gunshot, soul ascending to heaven). |
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The adjusting of frequencies within a given sound to shape the Timbre of the sound. |
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Use of microphones to increase the level of an actor's voice or add effect to the voice. Often used in musicals. |
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Where to put a microphone or series of microphones for sound reinforcement. |
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The joining of multiple tracks of sound to create the desired effect. |
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The shifting of a sound from one physical point of view of the audience to another. |
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Rhythmic and tonal compositions used to support the emotion, progression, and/or the story of the production. |
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Gatherings of the Artistic Team and the Technical Team to discuss progress, schedules, and issues with a given production. |
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Searching out the appropriate sounds/music for the social, political, economic, geographic, cultural, time, etc. related to the production. |
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Tools used for playback, creation, and editing digital audio for sound design. |
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The person who is responsible for the playback of the sound design for every performance. |
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The person who is in charge of the overall maintenance, upkeep, and operation of the sound equipment for a given production. |
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A graphic layout of the speaker placement within the theatre for a given production. |
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Realistic or non-realistic cues referenced in the script of action of the story. |
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A graphic representation of the layout of the sound system for a given production. |
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The texture, quality, or feeling of a sound discussed in audio terms. |
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One sound source usually intended to be mixed with others. |
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Bridging from one scene or moment to another. |
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