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Electrical transmission of data among systems, whether through analog, digital, or wireless transmission types. |
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Standard set of rules that determines how systems will communicate across networks. |
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Architecture is one that no vendor owns, that is not proprietary, and that can easily integrate various technologies and vendor implementations of those technologies. |
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Layer 7, works closest to the user and provides file transmissions, message exchanges, and terminal sessions |
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Layer 6, provides a common means of representing data in a structure that can be properly processed by the end system. |
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Layer 5, responsible for establishing a connection between the two, maintaining it during the transfer of data, and controlling the release of this connection. |
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Communication takes place in one direction. |
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Communication takes place in both directions, but only one application can send information at a time. |
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Communication takes place in both directions, and both applications can send information at the same time. |
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Layer 4, provides end-to-end data transport services and establishes the logical connection between two communicating computers. |
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Layer 3, used to insert information into the packet’s header so that it can be properly addressed and routed, and then to actually route the packets to their proper destination. |
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Layer 2, converts the data into bits for the physical layer. |
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Logical Link Control (LLC) |
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Defined in the IEEE 802.2 specification, communicates with the protocol immediately above it, the network layer. |
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Media Access Control (MAC) |
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Has the appropriately loaded protocols to interface with the protocol requirements of the physical layer. |
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Layer 1, converts bits into voltage for transmission. |
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Application Layer Protocols |
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• File Transfer Protocol (FTP) • Trivial File Transfer Protocol (TFTP) • Simple Network Management Protocol (SNMP) • Simple Mail Transfer Protocol (SMTP) • Telnet • Hypertext Transfer Protocol (HTTP) |
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Presentation Layer Standards |
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• American Standard Code for Information Interchange (ASCII) • Extended Binary-Coded Decimal Interchange Mode (EBCDIC) • Tagged Image File Format (TIFF) • Joint Photographic Experts Group (JPEG) • Motion Picture Experts Group (MPEG) • Musical Instrument Digital Interface (MIDI) |
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• Network File System (NFS) • NetBIOS • Structured Query Language (SQL) • Remote procedure call (RPC) |
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Transport Layer Protocols |
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• Transmission Control Protocol (TCP) • User Datagram Protocol (UDP) • Secure Sockets Layer (SSL) • Sequenced Packet Exchange (SPX) |
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• Internet Protocol (IP) • Internet Control Message Protocol (ICMP) • Internet Group Management Protocol (IGMP) • Routing Information Protocol (RIP) • Open Shortest Path First (OSPF) • Novel Internetwork Packet Exchange (IPX) |
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• Address Resolution Protocol (ARP) • Reverse Address Resolution Protocol (RARP) • Point-to-Point Protocol (PPP) • Serial Line Internet Protocol (SLIP) |
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Phyiscal Layer Interfaces |
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• High-Speed Serial Interface (HSSI) • X.21 • EIA/TIA-232 and EIA/TIA-449 |
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Transmission Control Protocol/Internet Protocol (TCP/IP) |
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Suite of protocols that governs the way that data travels from one device to another. |
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Connectionless protocol that provides the addressing and routing capabilities for each package of data. |
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Transmission Control Protocol (TCP) |
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Reliable and connection-oriented protocol, that ensures that packets are delivered to the destination computer. |
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User Datagram Protocol (UDP) |
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Best-effort, connectionless protocol, that has neither packet sequencing nor flow and congestion control, and the destination does not acknowledge every packet it receives. |
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0.0.0.0 to 127.255.255.255 |
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128.0.0.0 to 191.255.255.255 |
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192.0.0.0 to 223.255.255.255 |
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224.0.0.0 to 239.255.255.255 |
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240.0.0.0 to 255.255.255.255 |
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First byte is the network portion and the remaining three byes are the host portion. |
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First two bytes are the network portion and the remaining two bytes are the host portion. |
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First three bytes are the network portion and the remaining one byte is the host portion. |
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Used for multicast addresses |
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Asynchronous communication |
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Transfers data sequentially, uses start and stop bits, and requires that communicating devices to communicate at the same speed. |
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Synchronous communication |
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High-speed transmission controlled by electronic clock timing signals. |
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Represent binary digits as discrete electrical pulses |
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Continuous signals that vary by amplification and frequency |
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Uses the full bandwidth for only one channel and has a low data transfer rate |
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Divides the bandwidth into many channels, enabling different types of data to be transmitted, and provides a high data transfer rate |
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Occurs when a packet is sent from one source computer to one destination computer. |
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Occurs when a packet is sent from one source computer to several specific computers. |
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Occurs when a packet is sent from one source computer to all computers on a certain network segment. |
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