Term
|
Definition
Action Run, jump, speak, swim |
|
|
Term
|
Definition
|
|
Term
|
Definition
|
|
Term
|
Definition
Replaces a noun. I, me, she, he |
|
|
Term
What are the 2 parts of a "get the gist" main idea sentence? How do you write the main idea sentence with the 2 parts? |
|
Definition
1. the "who" or "what" 2. the most important thing about the who or what that you learned. ------------------------------------- 3. Write the main idea sentence by 1 & 2 together in a sentence of 10 words or less. |
|
|
Term
|
Definition
What the story is mostly about |
|
|
Term
|
Definition
words that mean the same or about the same thing |
|
|
Term
|
Definition
Words that mean the opposite |
|
|
Term
|
Definition
words or phrases that help give meaning to words you don't know |
|
|
Term
|
Definition
an item that is the same as other things in the group |
|
|
Term
|
Definition
a phrase that doesn't mean what is sounds like (It's raining cats and dogs.) |
|
|
Term
|
Definition
The idea the author wants you to understand Example: Friendship, Honor, Helping) |
|
|
Term
|
Definition
describes the main idea. Who? What? When? Where? |
|
|
Term
|
Definition
Short way to retell the story. Must have B-M-E |
|
|
Term
|
Definition
the person who wrote the story |
|
|
Term
|
Definition
letters added to the beginning of the word that changes the meaning |
|
|
Term
|
Definition
letters added to the end of the word that changes the meaning |
|
|
Term
|
Definition
the reason a character does or says something |
|
|
Term
|
Definition
the way the author organizes the story. |
|
|
Term
|
Definition
A text structure that always has the characters solving a problem |
|
|
Term
|
Definition
A text structure that has a chain of events. Events causing other events to happen. |
|
|
Term
|
Definition
A text structure that has events in the order they happened (usually with dates or numbers) |
|
|
Term
|
Definition
A text structure that tells about likenesses (similar) and differences |
|
|
Term
|
Definition
a way to keep information organized, usually with a picture |
|
|
Term
|
Definition
A graphic organizer usually with Roman Numerals (main idea/details) I.______________ a.____________ b.____________ c.____________ d.____________ |
|
|
Term
|
Definition
A graphic organizer with 2 overlapping circles (compare/contrast) |
|
|
Term
|
Definition
A graphic organizer that shows important information from the story |
|
|
Term
|
Definition
A graphic organizer with lines showing dates/years in order |
|
|
Term
|
Definition
The reason the author wrote the story |
|
|
Term
|
Definition
(Author's Purpose) a story you might read for fun-fiction |
|
|
Term
|
Definition
(Author's Purpose) to give information-nonfiction, facts |
|
|
Term
|
Definition
(Author's Purpose) give directions on how to do something |
|
|
Term
|
Definition
(Author's Purpose) the author wants you to agree with him |
|
|
Term
|
Definition
2 stories. Read 1st-then answer questions. Read 2nd then answer questions |
|
|
Term
|
Definition
How the author sees something. Tells his side (like the Wolf) |
|
|
Term
|
Definition
trying to guess what will happen next |
|
|
Term
|
Definition
trying to figure out things that the author doesn't tell you |
|
|
Term
|
Definition
a statement that can be proven to be true |
|
|
Term
|
Definition
what someone thinks or feels-can't be proven |
|
|
Term
|
Definition
give details from the story to prove your answer |
|
|
Term
|
Definition
|
|
Term
|
Definition
a true story about real people or real events |
|
|
Term
|
Definition
Finding proof that isn't stated, but always has clues |
|
|
Term
How many times do you read Each passage? What do you do each time? |
|
Definition
THREE . 1. Read 2. Read/Main Ideas 3. Read quickly. Put a check next to title each time. |
|
|
Term
|
Definition
overstating something just to make a point. Example: I'm so hungry, I could eat a horse) Uses Humor (amusing/funny) |
|
|
Term
|
Definition
A Fiction story that has events and characters that could be real, but are not |
|
|
Term
|
Definition
An event in the story that leads you to think something will happen in the future. |
|
|
Term
|
Definition
A character remembers something from the past that makes something in the story clearer to the reader. |
|
|
Term
|
Definition
the feelings the author wants the reader to feel while reading (example: scared, excited, jealous) |
|
|