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is one that proceeds randomly in time |
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p + q = 1 the gambling analogy is in order p is winning the dollar and q is losing the dollar and the process continues |
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Is the continuous version of the random walk |
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Logan's instance theory which focus on two processes that can result in retriveal of a piece of information memories/automaticity and algorithm is cues such as 4x3... and to solve for the problem we would use a algorithm like 4+4+4=12, 8+4+4=12 |
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recent research conducted by Clark foos and Meek found that activated prospective intention interfered with learning the word lists that were given to participants during experiment |
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ex. decide to fill up the gas tank when starting the car |
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maintaining the intention while driving |
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noticing a gas station and retrieving the intended action from memory |
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