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A program which makes the computer a useful tool. |
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The statements in a procedure |
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The statements in a procedure |
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A procedure that executes in response to a mouse Click event |
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part of the IDE that displays the Form1 module window where program statements are entered |
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Text that explains and clarifies program code for other programmers. Comments are preceded by a single quotation mark. |
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Converts a program to a language that the computer understands. |
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Used to create a control class object that the user can interact with. |
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Displays the application interface and allows control class objects to be added, deleted, and sized. |
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Occurs when the user interacts with an object. |
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Executes code in response to events. |
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Block of code that executes in response to an event. |
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A control class object that is an application interface. Contains a title bar, system menu, and Minimize, Maximize, and Close buttons. |
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IDE (Integrated Development Environment) |
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to create or modify a Visual Basic .NET application. |
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What appears on the screen when an application is running. |
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The part of the IDE that contains the names of menus that contain commands. Can also be added to an application with a MainMenu control. |
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Formed with arithmetic operators. |
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The order in which operators are evaluated in a numeric expression. |
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A block of code written to perform specific tasks. |
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A set of instructions in an application. |
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The set of files that make up a Visual Basic .NET application. |
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The part of the IDE that lists the files in the current project. |
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The part of the IDE that lists the properties values of an object. |
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The part of a control object that defines its appearance, behavior, position, and other attributes. |
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Clicking an object, which displays handles. |
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Used to switch between the Design and Code windows. |
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The part of the IDE that contains controls that are used to add objects to a form. |
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Object-oriented programming language used to create Windows, Web, and command-line (console) applications. |
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A statement that has been marked as a stopping point. |
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A named memory location which stores a value that cannot be changed from its initial assignment. |
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The process of getting an application to work correctly. |
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A statement used to create a variable or constant. |
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Creating the interface and writing the program code. |
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How an application’s interface will look and how the program code will be written. |
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A data type that can represent values with numbers after the decimal point. |
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A procedure that performs a task and then returns a value |
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A declaration outside the procedures of a program. Also called module-level declaration. |
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A declaration at the beginning of a procedure. |
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An error caused by syntactically correct statements that produce unexpected results. Also called semantic error. |
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Division performed with the Mod operator to return only the remainder portion of the division operation. |
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A label placed near a text box describing the expected input from the user. |
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A syntax or logic error that halts a program at run time. Also called an exception. |
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The set of statements that can be accessed by a declared variable or constant. |
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Definition of what an application should do. |
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An error caused by a statement that violates the rules of Visual Basic .NET. |
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The process of running an application and entering data to test different possibilities to reveal any bugs. |
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An object that allows the user to enter a value. |
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A named memory location that stores a value. |
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A named memory location that stores a value. |
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The part of the IDE that can be used to examine values. |
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A set of steps that tell how to solve a problem. |
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An expression that evaluates to either True or False. |
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A variable used to store a value that is updated by a constant value. |
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A statement that uses a condition to determine which set of statements to execute. |
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The duration in which a declared variable exists in memory. |
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Operators (And, Or, and Not) that may be used to form a Boolean expression. |
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A predefined dialog box that displays a message for the user. |
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One or more statements within a statement |
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An algorithm written in both English and program code. |
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Operators (=, <, <=, >, >=, and <>) that can be used to form a Boolean expression. |
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Occurs when a floating point number cannot be exactly represented in binary notation by the computer. |
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A variable with a local scope but a lifetime the duration of the program |
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