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Newton's First Law of Motion |
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(Law of Inertia) Every object continues in a state of rest or of uniform speed in a straight line unless acted on by a nonzero force. EF=0 |
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the vector sum of forces equals zero |
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the property of things to resist change in motion |
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the vector sum of forces that act on an object |
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Instantaneous Speed (formula) |
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velocity=(gravity(10m/s^2))(time) |
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Average Velocity (formula) |
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Average Velocity= (V1+V2)/2 |
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Distance of a Falling Object from free fall (formula) |
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distance=(1/2)(gravity)(time^2) |
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Velocity acquired in free fall from rest(distance) |
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velocity=(acceleration)(time) |
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acceleration=(change of velocity)/(time interval) |
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Free Falling Object (formula) |
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force=(mass)(acceleration) |
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the quantity of matter in an object. |
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the force upon an object due to gravity |
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Newton's Second Law of Motion |
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Definition
the acceleration of an object is directly proportional to the net force acting on the object, is in the direction of the net force, and is inversely proportional to the mass of the object Acceleration ~ net force/mass |
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Acceleration for friction (formula) |
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acceleration = net force/mass |
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the speed at which the acceleration of a falling object terminates because air resistance balances its weight. When talking about speed and direction, that is called terminal velocity. |
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the resistive force that opposes the motion or attempted motion of an object either past another object it is on contact with or through a fluid |
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Newton's Third Law of Motion |
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Definition
whenever one object exerts a force on a second object, the second object exerts an equal and opposite force on the first. |
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Momentum = mass X velocity |
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Impulse = force X time interval |
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Impulse Changes Momentum (formula) |
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Force X time = change in (mass X velocity) |
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Law of Conservation of Momentum |
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Definition
In the absence of an external force, the momentum of a system remains unchanged. |
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net momentum before collision = net momentum after collision |
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collision in which colliding objects rebound without lasting deformation or heat generation |
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collision in which the colliding objects become distorted and/or generate heat during the collision, and possibly stick together |
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Momentum Conservation (formula) |
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Definition
(mass X velocity) before = (mass X velocity) after |
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