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Skilled movements, quality |
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Look at it in its natural environment |
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Skilled movements generated at a behavioral level of analysis |
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Nueral physics and behavioral aspects of movement |
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Quality of movement that determines success. Outcome is not important |
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Defined begiining and end. Starts and ends quickly Ex. Snapping fingers |
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Several discrete skills connected in which the order matters. Single, smooth, rapid movement. Ex. Lay up shot |
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No recognizable begining and end. Ex. Jumping rope, aerobic exercise |
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Concentrate on breaking down the skills. Quality is what you're interested in. |
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Have to do mor thinking in the bigining. More important than the movement |
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Motor and Cognitive Elements |
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Many skills are a combo of both. New skills require more thinking than a pro at the skill. |
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Environmental variables play a roll. Ex. skiing |
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No environmental variables Ex. Swimming in a pool |
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Performance goals/results with high degree of certainty |
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Minimum energy expenditure |
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Able to perform in a short amount of time |
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Observable, influenced by: Motivation, attention, fatigue, physical condition, fluctuations |
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Internal, typically stable. Ability to learn doesn't change too much. Influenced by practice. |
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Theory stages of performance & learning (early) |
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Gentile-Familiar w/the idea Newell-understanding patterns & coordination Fitts & Posner-cognitive, associative stage Adams-Verbal |
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Theroy stages of performance & learning (later) |
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Gentile-refining movement etc.. Fitts and posner-Autonomous Adams-Motor Stage Newell-Controlled |
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Very obvious changes that you need to make (controlled by cerbral cortex) |
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Getting better but aren't too sure why you are (controlled by basal ganglia) |
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Thought process transferring from basal ganglia to cerbral cortex |
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