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Chapter 6: Final consumers and Their Buying Behavior |
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people who know all the facts and logically compare choices to get the greatest satisfaction from spending their time and money |
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concerned with making the best use of a consumer's time and money- as the consumer judges it |
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5 Examples of Economic Needs |
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1. Economy of purchase/use 2. Efficiency in operation/use 3. Dependability in use 4. Improvement in earnings/profit 5. Convenience |
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4 Influences on the Consumer Decision Process |
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1. Economic Needs 2. Psychological variables 3. Social influences 4. Purchase situation |
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types of psychological influences |
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the basic forces that motivate a person to do something
1.Physiological....food,drink, shelter 2.Safety...well-being 3.Social...friends, love 4. Personal...personal satisfaction |
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-"needs" learned during a person's life -when not satified, it leads to drives |
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stong stimulus that encourages action to reduce a need; they are internal |
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how we gather and interpret information from the world around us....allows us to meet our needs in varying ways |
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3 types of selective processes |
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1. Selective exposure-notice only info. that interests us 2. Selective perception- screen out things that conflict with out previously learned attitudes/beliefs 3. Selective retention-remember what we want to remember |
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change in person's thought processes caused by prior experience -based on: Direct experience Indirect experience & associations |
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1.need 2. want 3.drive 4.cues 5. response 6. reinforcement...can lead to a habit |
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=person's point of view on something -affects the selective processes,learning, and buying decisions -ACTION implications |
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=person's opinion about something -NOT action oriented |
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an outcome or event that a person anticipates or looks forward to -likely to be DISsatisfied if expectations are not met |
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Psycho-graphic/lifestyle analysis |
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AIO= activity, interests, opinions ex.: GeoVALS shows where people live and why they behave a certain way |
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Examples of major social influences |
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1. Family 2. Kids...have big say in family purchases 3.Similat social Class |
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the people to whom an inficidual looks when forming attitudes about a particular topic -normally have several groups for different topics |
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=person who influences others |
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=whole set of beliefs, attitudes, and behaviors of a reasonably homogeneous set of people |
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Purchase Situation influences |
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1. Purpose of the buy 2. Timing 3. urgency of the need 4. how long does it take ()? 5. actual surroundings |
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3 Levels of problem-solving in the Consumer Decision Process |
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1. Extensive 2. Limited 3. Routinized response behavior |
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1. Information Search 2. Identify alternatives 3. Set criteria 4. Evaluate alternatives |
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extensive problem solving |
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when they put much effort into deciding how to satisfy a need -new purchases or for important needs |
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used bu consumers when some effort is requird in deciding how to satisfy a need -used with minimal previous experience but not quite sure |
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routinized response behavior |
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=when he/she regularly seldcts a particular way of satisfying a need when it occurs -used when no new info is needed or with multiple previous buys -LOW INVOLVEMENT PURCHASES |
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6 Steps of Adoption process |
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1. Awareness=know about product but lacks details 2.Interest=if interested, consumer will gather info on product 3. Evaluation=mental trial 4. Trial=buys actual product and trys it out 5. Decision=decides on adoption or rejection 6.Confirmation=adopter looks for further reinforcement |
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business/organizational customers |
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any buyers who buy resale or to produce other goods/services |
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business/organizational customers |
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any buyers who buy resale or to produce other goods/services |
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4 types of business/organizational consumers |
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1. Producers of goods/services 2. Intermediaries 3. Govt. 4. Non-profits |
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5 Key differences between business and final consumers |
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1. Purchase criteria and specifications 2.Multiple buying influence 3. Problem-solving process 4. B2B e-commerce 5. Buyer-seller relationships |
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Purchase criteria and specifications |
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-business are less emotional and have more basic needs -dependablilty is crucial in business -Small differences are key to fine-tuning the MM -more simple for expanding to international markets -buy based on purchasing specifications -customers generally expect some sore of quality certification (ex: ISO 9000) |
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purchasing specifications |
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written description of what the firm wants to buy |
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Multiple buying influence & the 5 Parts of the "buying center" |
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=several people play a part in making a purchase decision
1. Users -production line 2. Influencers -engineering or R&D 3. Buyers -purchasing managers 4. Deciders -people with power to approve the supplier 5. Gatekeepers -control flow of info. |
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=a formal rating of suppliers on ALL relevant aspects of performance -goal is to lower the TOTAL costs associated with purchases |
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allows a sales rep to be able to sell to factories all over the country without having to pay all the travel expenses .....requisitions needed |
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requests to buy something...often done online |
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1. New-task buying 2. Straight rebuy 3. Modified rebuy |
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=when an organization has a new need a wants a great deal of information -multiple buying influence is common |
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=a routine repurchase that may have been made many times before -small, general buys -no need for more info |
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the in-between process where some review of the buying situation is done |
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the terms of sale offered by the supplier inn response to the purchase specifications posted by a buyer ....if meets the specs, then lowest bid wins |
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5 major dimensions of buyer-seller relationships |
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1. Cooperation=joint responsiblity for problems with buyer and seller 2.Info-sharing=key in e-commerce 3. Operational linkages 4. Legal bonds 5. Relationship-specific adaptations |
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direct ties between the interanla opeations of the buyer abd seller firms -generally involve ongoing coordination of activities between the firms -reduce total inventory costs, maintain adequate inventory levels and keep production lines moving |
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=reliability in getting products JUST before the customer needs them |
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Characteristics of Manufacturers |
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-in small plants, owner does the buying -3% of all plants have 250+ workers but the employ 50% of all workers and produce 60% of the value added by manufacturers -concentrated in areas of high economic development...and major metro. areas...and in certain industry-concentrated areas -detailed info in generally availalbe (ex: NAICS code) |
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Characteristics of Producers of Services |
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-4.6 million firms in US (13x manufact.) -more personal selling and especially advertising -generally small and local |
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Characteristics of Intermediaries |
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-retailers buy what they can sell to consumers, not what manufacturers are offering them -COMMITTEE BUYING -use of automated control system to track sales -carry a large number of products....multiple rebuys by the committee -must forecast sales,costs, expenses...so sometimes not "open to buy" -use of RESIDENT BUYERS |
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Characteristics of Govt. Market |
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-30% of US GDP is spent by the govt -use mandatory bidding system...must take lowest bid if meets specs. -frequent and routine buys -Negotiation is often key -must get native countries permission to sell to a foreign govt. |
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Foreign Corrupt Practices Act |
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in 1977, it prohibits US firms from paying bribes to all foreign officials |
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Chapter 8: Improving Decisions with Marketing Information |
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prceduers that develop and analyze new info about a market |
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Marketing Information System (MIS) |
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-organized way of continually gathering, accessing, and analyzing info that marketing managers need to make ongoing decisions |
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=a system for linking computers within a company....works a lot like the internet cept just for employees |
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=a place where databases are stored so that they are available when needed |
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decision support system (DSS) |
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=computer program that makes is easy for managers to access the data warehouse info |
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statement of relationships among marketing variables -allows you to pick the right MM for the target market |
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=a decision-making approach that focuses on being objective and orderly in testing ideas before accepting them -involves a HYPOTHESIS and an EXPERIMENT |
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5 parts of the Marketing Research Process |
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1. Defining the problem 2. Situation analysis=informal study of what info is already available in the problem aread; find SECONDARY DATA; create a research proposal 3. Getting Problem-Specific Data= questioning and observing 4.Interpreting the Data=use of STATISTICAL PACKAGING, cross-tabulation, and SAMPLE-studies with CONFIDENCE INTERVALS; VALIDITY is key 5. Solving the Problem=research must have action implications to accompany it |
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1. Quantitative 2. Qualitative |
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=seeks structured responses that can be summarized in numbers and statistics -survey questionnaires online and by mail and by telephone(RESPONSE RATE problem) |
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=seeks in-depth, open-ended responses; real advantage is DEPTH -FOCUS GROUPS |
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=method of colleting data that focuses on a well-defined problem and observing the subjects in their natural environment -"secret shoppers" -videotaped for behavior -"people" meter for tv's -website tracking for length and # of clicks -use of CONSUMER PANELS (continuous info-giving) -use of computerized SCANNERS |
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=when researchers compare the response of 2 (or more) groups that are similar except on the characteristic actually being tested |
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Chapter 9: Elements of Product Planning for Goods/Services |
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5 Elements of Product Planning |
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1. Product Idea 2. Branding 3. Packaging 4. Warranty 5. Product classes |
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-companies are really selling the satisfaction,use, or benefit that the customer wants...not that the product provides -product=the need-satisfying offering of a firm -can be a good or service or BOTH -QUALITY is key |
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a product's ability to satisfy a customer's needs or requirements -focuses on the customer |
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good=tangible...mass-produced before purchase commitment...higher quality...easy to balance supply and demand because non-perishable service=intangible...experienced, used, or consumed...usually in-person but after purchase commitment...quality can change day-to-day ...perishable |
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Product Assorment---Product Line----Individual product |
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=use of name, term, symbol, design or any combo to help identify a product |
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world, letter, or a group of words or letters |
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only those words, symbols, or marks that are legally REGISTERED for use |
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6 Conditions for Favorable Branding |
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1. Product is EASY TO LABEL/IDENTIFY 2. QUALITY is easy to maintain 3. Dependable and widespread AVAILABILITY 4. DEMAND is strong 5. ECONOMIES OF SCALE 6. favorable SHELF LOCATIONS or display space |
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5 levels of brand familiarity |
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1. Rejection=potential buyers won't buy unless the brand's image is changed =major concern for service-oriented businesses 2. Non-recognition=final consumers do NOT recognize the brand at all 3. Recognition=customers remember the brand...helps with very basic items 4. Preference=target usually chooses the brand over other brand, due to habit or good past experiences 5. Insistence=customers INSIST on a firm's branded product and are willing to search for it |
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the value of a brand's overall strength in the market |
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-spells out what kind of marks can be protected and HOW -does NOT force recognition, although it could help |
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=the same brand name for several products -ex: Sear's KENMORE appliances -ex: LICENSED BRAND |
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seperate brand names for each product -helps avoid confusion |
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1. Manufacturer...created by the producers 2. Dealer/private brands....created by the intermediaries |
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=involves promoting, protecting and enhancing the product =UPC (universal product code) by govt |
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Federal Fair Packaging and Labeling Act (of 1966) |
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requires that consumer goods be clearly labeled in easy-to-understand terms to give consumers more info |
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=explains exactly what the seller promises in its product -in recent years, coverage has greatly decreased (ex: ipods) |
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Magnuson-Moss Act (of 1975) |
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=producers must provide clearly written warranty if they they CHOOSE to offer any warranty at all |
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5. Product classes (Consumer and Business) |
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consumer=based on "how consumers think about and shop for products" Business=based on "how buyers think about products and how they'll be used" |
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4 types of Consumer Product Classes |
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1. Convenience 2. Shopping 3. Specialty 4. Unsought |
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Convenience product types: |
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1.Staples=products that are bough often, toutinely and without much thought...everyday items 2. Impulse Product=items bought quickly due to a strong need 3. Emergency product=items purchased immediately when need is great |
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2. Shopping Product types |
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1. Homogenous...shop for best price 2. Heterogenous...shop for quality and style |
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-consumer really wants so makes a SPECIAL EFFORT to find -WILLINGNESS TO SEARCH is key |
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4. Unsought Products types |
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1.New...potential customers don't know about yet 2. General...products that stay unsought but not un-bought forever....PERSONAL SELLING is crucial |
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-demand for business products derives from the demand for final consumer products |
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product whose total cost is treated as business expense in the year it's purchased |
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long-lasting product that can be used and depreciated for many years |
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6 Business Product Classes |
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1. Installations=important capital items -require special negotiations, involve top management,and are BOOM-or-BUST
2. Accessories=short-lived capital items that are a bit more standarized and needed by more customers
3. Raw materials=unprocessed EXPENSE items -NATURAL and FARM -longterm contracts with guaranteed prices
4. Components=processed expense items that become part of a finished product -parts and materials
5. Supplies=expense items that do NOT become part of the final product -MRO (maintenance, repair, and operating supplies) -ordered only when needed
6. Professional services=specialized services that support a firm's operations |
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Chapter 10: Product Management and New-Product Development |
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4 Stages of the Product Life Cycle |
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1. Product Introduction 2. Market Growth 3. Market Maturity 4. Sales Decline |
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=sales are low as a new idea is 1st introdcuced to a market -uses INFORMATIVE promotion -most companies experience losses during the introduction stage |
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=industry sales grow fast but industry profits peak then fall (due to competition and increase in consumer price sensitivity) -MONOPOLISTIC COMPETITION |
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=occurs when industry sales level off and competition gets tougher, meaning profits continue to fall -Persuasive promotion |
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=new products replace the old -price competition from dying products becomes more vigorous |
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5 characteristics of quickly-moving new-product ideas |
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1.greater comparative advantage 2. Easy to use 3. Easy to communicate 4. Can be actually tried 5.Compatible with values and experiences of target customers |
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=the currently accepted/popular style -fashion-related products have SHORT life cycles |
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an idea that is fashionable only to certain groups who an enthusiastic about it ....fad is even more SHORT-LIVED than a regular fashion |
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Managing Maturing products |
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-need to capitalize on some advantage...be it lower production/marketing costs, or more successful promotion -continuous improvements on the same product (ex: Tide and BMW) -find new use for older products -PHASE-OUT strategy |
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=a product that is new in ANY WAY for the company -FTC places 6-month limit on this |
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5 Stages in the New-Product Development Process |
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1. Idea Generation.... continuous flow of ideas....reverse-engineering
2. Screening=evaluating the new ideas with the SWOT analysis....should increase consumer welfare over time, not just at one moment -Consumer Product Safety Act -LIABLITY -rough ROI Estimate
3. Idea evaluation=concept testing and market research -estimate of cost,profits, and sales -more precise in BUSINESS markets
4. Development=R&D, develop model....test models and product tests with actual consumers
5. Commercialization=placed on the actual market... expensive and requires unified cooperation...ROLLOUTS |
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Major Success Factors in New-Product development |
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-TOP LEVEL SUPPORT -CULTURE of INNOVATION -someone actually IN-CHARGE
-DON'T SKIP STEPS -CLEAR UNDERSTANDING OF MARKET NEEDS in R&D |
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=manage specific products -major responsibility =PROMOTION -experience is key! -unified promotion efforts for entire brand |
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TQM (total Quality Management) |
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=the philosophy that everyone in the organization is concerned about quality, throughout all of the firm's activities, to better serve customer needs
-Early time=focus on preventing defects...focus should be on sustained quality |
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=graph that show the number of times a problem cause occurs, with problem causes ordered from most frequent to least frequent
***SLAY the DRAGON 1st |
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visual aid that helps organize cause-and-effect relationships for "things gone wrong" |
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2 keys to improving quality |
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1. Training 2. Empowerment= giving employees the authority to correct a problem without 1st checking with management |
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=picking a basis of comparison for evaluating how well a job is being done -generally against some external standard (perhaps a competitor) |
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Consumer Product Safety Act |
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encourages safety in product design and better quality control...set standards for certain products |
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=the legal obligation of sellers to pay damages to individuals who are injured by defective or unsafe products |
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