Term
|
Definition
the policies, practices, and systems that directly influence employees' behavior, attitudes, and performance |
|
|
Term
|
Definition
policies, practices, and systems |
|
|
Term
|
Definition
behaviors, attitudes, and performance |
|
|
Term
|
Definition
planned effort to facilitate the learning of job related competencies |
|
|
Term
|
Definition
1) Master the knowledge, skills, and behaviors emphasized in training programs
2) Apply them to their day to day activities |
|
|
Term
|
Definition
Coupling training with other high performance work practices. |
|
|
Term
High Performance Work Practices |
|
Definition
Incentive pay, strategic training, compensation level, employee participation, systematic selection, internal promotion, HR Planning, flexible scheduling, performance appraisal, grievance procedures, team based structure, information sharing, and employment security |
|
|
Term
|
Definition
a plan that integrates the company's goals, policies, and actions |
|
|
Term
Physical Capital, Financial capital, technological capital, and human capital |
|
Definition
Business Strategy influences how a company uses: |
|
|
Term
an organizations activities to reach specific goals |
|
Definition
The business strategy helps align... |
|
|
Term
|
Definition
Declarative and procedural -->know what and how? |
|
|
Term
|
Definition
|
|
Term
|
Definition
|
|
Term
Motivation and Commitment |
|
Definition
|
|
Term
1) Where to compete 2) How to compete 3)With that to compete? |
|
Definition
What are the 3 critical questions? |
|
|
Term
align training programs with the organization's strategy |
|
Definition
What is the ultimate strategic goal of T&D? |
|
|
Term
1) Amt of training devoted to current or future job skills 2) Extent to which training is customized 3) Degree to which training is widely available 4) Whether training is proactive or reactive 5) Relative importance placed on training compared to other types of activities |
|
Definition
What is the Strategy's impact on Training? (5) |
|
|
Term
1) Easier dissemination of practices 2) Wider range of programs tend to be offered 3) Culture values can be better emphasized 4) Training practices are more consistent 5) Costs are more identifiable and controllable |
|
Definition
Advantages of Corporate Universities (5) |
|
|
Term
1) Proprietary thus a narrow range of learning 2) Lack of formal degree accreditation 3) Lack of scientific research 4) Learning is delivered in a very tight time frame 5) No academic freedom |
|
Definition
Disadvantages of Corporate Universities (5) |
|
|
Term
1) Individuals are ultimately responsible for learning 2) Most effective learning happens near or on the job 3) Manager- Employee relationships are critical for learning and transfer |
|
Definition
Underlying principles of Business Embedded Models (3) |
|
|
Term
1) More customer focused trainees as customers 2)Strives to "close to business" to improve relevancy 3) greater emphasis on evaluating training effectiveness 4) higher variability in # of trainers "on demand" 5) More involvement of mgr's in direction and content of training 6) Better integration with performance management activities |
|
Definition
|
|
Term
Training Process Model A-Analysis D-Design D-Development I-Implementation E-Evaluation |
|
Definition
|
|
Term
Evidence Based Management |
|
Definition
____ is about making decisions through the conscientious, explicit, and judicious use of four sources of information |
|
|
Term
1)Practioner expertise and judgment 2)Evidence from the local context 3)Evaluation of best available research and evidence 4) Perspective of those people who might be affected by the decision |
|
Definition
What are the 4 sources of information for Evidence Based Management |
|
|
Term
1) Good data are reliable, valid, and standardized 2)Statistical significance does not = managerialy useful 3)Data are both quantitative and qualitative |
|
Definition
When practicing evidence based management you must ensure quality of data is (3) |
|
|
Term
1) Use meta analysis vs single studies 2)Use success/failure stories as illustration verses evidence |
|
Definition
Evidence Based Management- Seek collective wisdom (2) |
|
|
Term
1) Not just "will it work" but "Will it work here?" 2) When does it fail to work? 3)Reduce the use of casual benchmarking |
|
Definition
Contextualize Evidence and Isolate Variations in Data - What questions to ask |
|
|
Term
|
Definition
When judging Evidence based management Methods differ with respect to ___ and ___ |
|
|
Term
|
Definition
|
|
Term
|
Definition
|
|
Term
|
Definition
Measure what is claimed (to be measured) |
|
|
Term
|
Definition
Consistently collected/measured |
|
|
Term
|
Definition
work in a variety of contexts (jobs, firms etc.) |
|
|
Term
|
Definition
Provides economic value (cost benefit is favorable) |
|
|
Term
What is beneficial? Above .35 What is Likely to be useful? .21- .35 Depends on Circumstance: .11-.2 Unlikely to be useful: below .11 |
|
Definition
Correlation R - What is beneficial? What is Likely to be useful? Depends on Circumstance Unlikely to be useful |
|
|
Term
Small Effect .2-.3 Medium Effect .4-.6 Large Effect >.8 |
|
Definition
Cohen's D Small Effect Medium Effect Large Effect |
|
|
Term
variance in the criterion accounted for by the predictor Caveat- 100% of the variance will never be explained by a single predictor -Human behavior is too complex |
|
Definition
|
|
Term
|
Definition
Reflects the standardized mean differences across groups or due to a treatment |
|
|
Term
The chosen instructional technique must be aligned with desired learning goals and consequences |
|
Definition
Method must match outcome |
|
|
Term
Attitude Changes Behavioral or Skill Change Knowledge Gain |
|
Definition
What do we want to happen to trainees? |
|
|
Term
|
Definition
Transfer rates for traditional programs are ____ |
|
|
Term
Increased focus on supporting the organizations strategy. |
|
Definition
The _____ of learning function has changed? |
|
|
Term
Event Shift to total talent management which includes both learning and performance management |
|
Definition
|
|
Term
Motivation with out motivation, even the most well designed programs fail |
|
Definition
|
|
Term
1) Knowledge, skill, and behavior gain 2)Increased utility perceptions of training |
|
Definition
Motivation is tied to (2) |
|
|
Term
Decay 1) If you don't use it, you lose it Little to no decay one day after training but 92% after one year |
|
Definition
Trained skills _____ over time |
|
|
Term
Matters- events that occur before and after training play a significant role in its effectiveness 1) Manager and peer support 2)Situational constraints |
|
Definition
|
|
Term
Not the only Research shows 80% of learning occurs informally Informal learning is non-curricular development of KSB's. Its predominantly self-directed, intentional, and field based |
|
Definition
Formal Training is ____ source of learning |
|
|
Term
|
Definition
Poor alignment of needs _____ transfer of learning |
|
|
Term
|
Definition
Probably an issue for training due to lack of KSB's |
|
|
Term
|
Definition
Probably not an issue for training rather due to motivation |
|
|
Term
|
Definition
TNA Components
Why? Tie to mission |
|
|
Term
|
Definition
|
|
Term
Task (Competency) Analysis |
|
Definition
|
|
Term
|
Definition
belief in one's capacity to effectively perform a certain task, action, or behavior |
|
|
Term
|
Definition
Self Efficacy is important __ and __ training |
|
|
Term
Tied to motivation to learn |
|
Definition
Pre training self efficacy is important because |
|
|
Term
promotes transfer of training back to the job |
|
Definition
Post training self efficacy is important because |
|
|
Term
|
Definition
attitude regarding value or usefullness of the training |
|
|
Term
|
Definition
attitude about involvement and identification with the org |
|
|
Term
1) Select the jobs or work roles to be analyzed 2) Develop a preliminary list of tasks that the job requires 3) Validate or confirm the preliminary list of tasks 4) Identify the KS's necessary for successful performance of each task |
|
Definition
4 steps of conducting a task analysis |
|
|
Term
|
Definition
Examines mental processes and cognitive skills required to perform a task
Appropriate for tasks requiring significant knowledge base or involve complex judgments in a dynamic environment |
|
|
Term
1) Observation and Interviews 2)Process Tracing 3) Domain Representation 4) Modeling |
|
Definition
4 techniques of Cognitive Task Analysis |
|
|
Term
|
Definition
simultaneously examines task and coordination requirements of individuals working in a team |
|
|
Term
|
Definition
Overcomes 2 Traditional Task Analysis Weaknesses -Inability to access and understand tacit knowledge Inherently "backward looking" assessment |
|
|
Term
Affective- attitudinal outcomes -Self Efficacy, engagement, satisfaction
Behavioral- skill based outcomes (technical skills, interpersonal skills, new behavior)
Cognitive-(knowledge based outcomes)- Mastery of facts, principles, procedural knowledge |
|
Definition
ABC's of Individual Training Outcome |
|
|
Term
Not identifying the desired types of outcomes which informs HOW to deliver instruction (Hands on, Presentation, Group Building) |
|
Definition
Why are most interventions doomed before they begin? |
|
|
Term
1)Can be passive way of learning 2)Quality dependent on instructor 3)Knowing verses Doing GAP |
|
Definition
Disadvantages of Lecture (3) |
|
|
Term
1) Efficient Method for presenting large amt of information 2)Very useful for large groups of trainees 3)Relatively inexpensive 4)Most learners are comfortable with the format |
|
Definition
Advantages of Lecture (4) |
|
|
Term
1)Assumes access to technology 2)Often even more passive than lectures 3)Development costs high |
|
Definition
Disadvantages of AV (Online) Techniques (3) |
|
|
Term
1)Flexibility 2)Consistency 3)Cheaper in the long run |
|
Definition
Advantages of AV (Online) 3 |
|
|
Term
1) Flexibility 2)Accessibility 3)Self-Paced 4)Cost-Effective |
|
Definition
|
|
Term
1) Assumes online access 2)Low completion rates 3)assessing mastery can be difficult 4)Development costs high |
|
Definition
|
|
Term
1)Can be very un-standardized 2)Might temporarily decrease job performance 3)Can Learn the wrong things too! 4)"Trainers" may not know how to train |
|
Definition
On the Job Training INSTRUCTED Disadvantages (4) |
|
|
Term
1)Can save time and money 2)Increased transfer of learning 3)Very active form of learning 4)Immediate feedback |
|
Definition
On the Job Training INSTRUCTED Advantages (4) |
|
|
Term
1)Learn at own pace 2)Instant Feedback 3)Fewer Trainers Needed 4)Consistent Materials 5)Multiple Sites easier 6)Fits employee shifts & schedules |
|
Definition
On the Job Training (Self Directed) Advantages (6) |
|
|
Term
1)Trainees must be self motivated 2)Higher Development costs 3)Higher Development time |
|
Definition
On the Job Training (Self Directed) Disadvantages (3) |
|
|
Term
1)may be seen as too artificial 2)can be very expensive to develop and maintain 3)Cannot mimic all situations, may lead to overconfidence |
|
Definition
Simulations Weaknesses (3) |
|
|
Term
1)Provides a high fidelitiy learning context 2)Learning in a low risk environment 3)Minimizes potential harm 4)Gives Immediate feedback |
|
Definition
Simulations Strengths (4) |
|
|
Term
1)Narratives may seem to scripted or unreal 2)Requires learner to recall a lot of information for effective transfer 3)Debrief can "make or break" success |
|
Definition
Case Study Disadvantage (3) |
|
|
Term
1)Provides an engaging experience 2)Illustrates how concepts are inter-related 3)Heightens appreciation for contextual differences |
|
Definition
|
|
Term
1)Only as good as the "actors themselves 2)Context must be meaningful (job-related) 3)Debrief can "make or break" success |
|
Definition
Role Play Disadvantage (3) |
|
|
Term
1)Very active form of learning 2)Creates opportunities for additional learning through practice 3)Promotes learning from "both sides"-ROLE REVERSAL |
|
Definition
|
|
Term
1)Too many key behaviors can confuse learning 2)Models must be seen as credible 3)Can be time consuming to develop and implement |
|
Definition
Behavior Modeling Disadvantages (3) |
|
|
Term
1)Learn from the experts 2)Can build self efficacy 3)Mistakes are detected & can be quickly corrected |
|
Definition
Behavior Modeling Advantages (3) |
|
|
Term
1)Not Job related 2)Disability implications 3)No evidence to support learning transfer |
|
Definition
Outdoor Experiential Learning Disadvantages (3) |
|
|
Term
1)Engaging experience 2)Can lead to self awareness 3)Increases interpersonal familiarity |
|
Definition
Outdoor Experiential Learning Advantages (3) |
|
|
Term
1)May not train teamwork skills 2)Requires existing problem related expertise 3)Long term implementation issues |
|
Definition
Action Training Disadvantages (3) |
|
|
Term
1)Real time issues 2)Learning and problem solving 3)Expose dysfunctional team dynamics |
|
Definition
Action Training Advantages (3) |
|
|
Term
1)Individuals may fail to transfer skills 2)May overemphasize team outcomes 3)May be more team building vs. team training |
|
Definition
Team Training Disadvantages (3) |
|
|
Term
1)Train both technical and teamwork skills 2)Can increase coordination and cooperation 3)Improves team level peformance |
|
Definition
Team Training Advantages (3) |
|
|
Term
-Significant but small improvement for distance learning -Improvement depended on course content -No difference if you could ask questions or not |
|
Definition
Is distance learning effective? |
|
|
Term
-Slight edge for WB based on cognitive outcomes (6% higher yield) -Blending Methods shows greater yield |
|
Definition
|
|
Term
-Large efforts on cognitive and skill outcome -small to medium on transfer |
|
Definition
Is Behavior Modeling worth the effort? |
|
|
Term
Simulations are more effective than role plays for increasing response accuracy and decreasing call duration |
|
Definition
Simulation verses Role-Play |
|
|
Term
Compared to comparison groups: 20% higher yield for self efficacy 11% higher yield for declarative knowledge 14% higher yield for procedural knowledge Dependent on (Content actively conveyed, access to games unlimited, & gave was a supplement to other methods) |
|
Definition
Are game based training modules effective? |
|
|
Term
Yes - affective, behavioral, and cognitive |
|
Definition
Does team training really work? |
|
|
Term
1)Identify type of learning outcome that you want training to influence 2)Consider extent to which the learning method facilitates learning & transfer of training 3)Evaluate costs related to development & use of the method 4)Consider the effectiveness of the training method |
|
Definition
How to choose a training Method? |
|
|
Term
1) Reinforcement 2) Social Learning 3) Expectancy 4) Goal 5) Information processing 6) self Regulation |
|
Definition
What are the 6 social learning theories? |
|
|
Term
|
Definition
Learning is strengthened or weakened by the consequences that follow it |
|
|
Term
|
Definition
People learn by observing others whom they believe are credible and knowledgeable |
|
|
Term
|
Definition
Learning best occurs when one believes it is possible to accomplish & is linked to outcomes that are valued |
|
|
Term
|
Definition
Learning results from a person's conscious goals and goal related intentions |
|
|
Term
|
Definition
Learning requires one to perceive, store, retrieve, & respond to information which is shaped by the environment |
|
|
Term
|
Definition
Learning requires active and conscious attention, control, & monitoring one's progress (Success/failure) |
|
|
Term
Money Social recognition Feedback |
|
Definition
What are the most import effects over re-inforcement (3) and in what order |
|
|
Term
Focus on improving performance verses identifying incompetence. |
|
Definition
Key to training is building self efficacy Focus on... |
|
|
Term
Specific Measuralbe Attainable Relevant Time Bound |
|
Definition
|
|
Term
|
Definition
Refer to purpose and expected outcomes of training |
|
|
Term
|
Definition
What the employee is expected to do |
|
|
Term
|
Definition
Quality or level that is acceptable |
|
|
Term
|
Definition
Context under which performance will occur |
|
|
Term
Situation characteristics Individual preferences |
|
Definition
Goal Orientations are reflected in 2 types of characteristics: |
|
|
Term
1)Mastery Goals 2)Performance |
|
Definition
Situation Goals can be oriented in 2 types of broad goals |
|
|
Term
|
Definition
emphasis on learning for the sake of learning; mastering the task at hand according to self set standards |
|
|
Term
|
Definition
emphasis on demonstrating competence or ability; judged relative to others |
|
|
Term
LGO- Learning Goal Orientation- desire to learn for sake of mastery Performance Prove-desire to prove one's competence relative to others Performance Avoid desire to avoid situations that might expose lack of competence relative to others |
|
Definition
3 General Goal Orientations |
|
|
Term
|
Definition
Type of memory where interesting features receive more attention and activating a known pattern receives more focus |
|
|
Term
|
Definition
Type of memory: Organization: part/whole, sequential, chucking, repetition |
|
|
Term
|
Definition
Type of memory where elaboration: mental picture, rhyming mnemonics. Distributed practice: spaced speed, fluency building |
|
|
Term
|
Definition
Thinking about the way one thinks |
|
|
Term
1)Self reflection 2)Self monitoring 3)Self evaluation 4)Self reaction |
|
Definition
|
|
Term
|
Definition
Refers to trainees effectively and continually applying what they learned to their jobs |
|
|
Term
|
Definition
Transfer to a slightly different situation |
|
|
Term
|
Definition
Transfer to new situations that are closely related |
|
|
Term
|
Definition
transfer to situations that are quite different |
|
|
Term
1)Trainee Characteristics 2)Training Design 3)Work Environment |
|
Definition
Major Factors affecting transfer (3) |
|
|
Term
|
Definition
Assumes errors are natural by-products of learning and reveal areas for improvement |
|
|
Term
|
Definition
little guidance, independently exploring errors |
|
|
Term
|
Definition
instructions that positively frame errors and encourage errors during training |
|
|
Term
|
Definition
Error management has ___ effects on learning. Especially for ____ |
|
|
Term
|
Definition
training individuals to control certain aspects of decision making and behavior (Personal accountability) |
|
|
Term
1) Determine degree of support & negative consequences in the work setting for using newly acquired skill 2)Setting performance goals for using new skills on the job 3)applying newly learned skills to the job 4)Monitoring use of newly learned skills on job 5)Self reinforcement of correct and continual use of newly learned skills |
|
Definition
Training Programs should require these 5 Steps for Self Management |
|
|
Term
|
Definition
Assessing and understanding the benefits for organizations and individuals |
|
|
Term
|
Definition
Process of Collecting data for determining effects |
|
|
Term
|
Definition
Measures (metrics) used to evaluate training programs |
|
|
Term
|
Definition
Who, what, when, and how of data collection (ex: procedures) |
|
|
Term
|
Definition
Conducted to improve the overall training process and/or delivery
Program/process focus |
|
|
Term
|
Definition
Conducted to assess the extent trainees have changed due to training
Content/Outcome Focus |
|
|
Term
Reactions Learning Behavior Results |
|
Definition
What is Kirkpatrick's 4 levels criteria |
|
|
Term
Relevant Applicable Reliable Explanatory |
|
Definition
Good training Criteria are ....(4) |
|
|
Term
|
Definition
the extent to which training programs are related to learned capabilities emphasized in the training program |
|
|
Term
Criterion Contamination Criterion Deficiency |
|
Definition
What are the 2 facets of relevance? |
|
|
Term
|
Definition
Criteria are actually measured in evaluation |
|
|
Term
|
Definition
Outcomes from TNA; training objectives |
|
|
Term
Applicability- refers to ease with which the outcome masures can be collected and used Reliability- degree to which outcomes can be measured consistently over time Explanatory (discrimination) degree to which trainee's performance on the outcome actually reflects true learning differences |
|
Definition
|
|
Term
1) Primarily driven by learning environment (vs learning itself) 2)Positively related to changes in affective learning (motivation/self efficacy) less so to cognitive learning 3)No differences between affective type & utility type reactions 4)Links between reactions & outcomes are stronger when training more utlized technology |
|
Definition
Do Reactions really matter? |
|
|
Term
1) People who are unskilled tend to over-rate because they are not skilled enough to rate themselves properly 2)Self rating after an assessment improves accuracy 3)Don't ask people if they gained knowledge, you only get feelings |
|
Definition
|
|
Term
1)Pre-tests and post-tests 2)Use of comparison and control groups 3)Random assignment to interventions |
|
Definition
When controlling for Validity use these 3 things: |
|
|
Term
1)Change potential (Can the program be modified?) 2)Change Importance (Whats the impact of ineffective training?) 3)Scale of effort (How many trainees, location?) 4)Purpose of effort (What are the desired outcomes?) 5) Organization Culture (Is learning and assessment the norm? 6) Expertise (Can we perform a complex study?) 7) Resources (how much time and money?) 8) Time frame (How quickly do we need the evidence? |
|
Definition
What are 8 organizational constraints? |
|
|