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Gottlieb and Williams created this |
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Russell, bushnaer and Baer are credited with these |
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On screen actions defines this |
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Widely varied, in age groups, gender, etc. |
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Consoles, PCs, the Internet, and Mobile phones |
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Popular video game platforms. |
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Sony, Microsoft and Nintendo own them all |
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Games are designed by who? |
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Rising costs have caused them |
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Franchises, blockbusters, and sequels. |
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Hypercommercialism in gaming includes |
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Product placement (Babe Ruth in the Subways and all), advergaming (burger king's 'Be the king' games) |
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Range from EC (early child) to A (Adults only). |
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Somewhere/thing that keeps a person's attention for an extended period of time: IE video games. Important in advertising. |
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There is no universal ethical model |
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Self identity is necessary to make ethical judgments |
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Ethics are a lifestyle, a way of thinking |
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Frenchman, he attempted suicide in college, over his homosexuality |
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Before making a decision ask: Does this match my personal standards? What relationships are influencing me? |
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Born a french peasant, he taught, and hated it. Known for his 'Fifty television sets [...] that line one wall.' |
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Believes postmodernism isn't anything at all. Also, known as the 'high priest' or postmodernism. |
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Believes many negative postmodernist qualities are 'feminine.' |
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The world is not grounded in any sort of permanence, in post modernism. |
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Select the choice that is the least minpulative and intrusive. Passive resistance. |
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