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Decision Making process What are the 5 steps? |
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Definition
1.Problem recognition 2,information search 3.evaluation of alternatives 4.Product Choice 5.Post purchase evaluation |
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First 3 steps of decision making process and their definitions |
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Definition
Problem recognition: consumer sees a difference between his current state and his desired state
Information search: process which consumer searches for app information to make reasonable decision
Evaluation of Alternatives: possible brand: Toyota, Chevy, ford Eval criteria: price, warranty, design, function |
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Last two steps of Decision making process |
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Definition
Product Choice: purchase intention, desire to buy most preferred brand - brand loyalty, heuristic - country of origin
Post Purchase Evaluation consumers expectation of product quality and performance products perceived performance standard (satisfied or unsatisfied?) |
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Internal influences: PERCEPTION 3 requirements motivation? |
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Definition
Exposure: stimuli must be within sensory receptions to be noticed Perception Selection: consumers will pay attention to some stimuli and not others Interpretation: consumers assign meaning to stimuli * motivation is an internal state that drives is to satisfy needs |
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Term
Maalows Hiearchy of Needs 5 levels from basic to top |
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Definition
Physiological- food water safety- security shelter belongingness- love friendship ego needs- social status self acutalization |
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Definition of learning and the 2 types of consumer learning |
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Definition
defn: process by which experience leads to changes in knowledge, attitudes, and/or behavior. TYPES OF LEARNING cognitive- process based Behavioraist- behavior based and conditioned ( stimulus response theories) |
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Term
What is stimulus generalization? - classical or operant? |
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Definition
classical products like to look like the leaders in the market - hoping the will have same positive feeling "me too" products |
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Defn: product line extensions and masked brands |
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Definition
Product line extensions: related products established to same brand SONY PSP, PS3
Masked Brand: attempt to hide true brand of a good |
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Internal: Attitudes Defn and three components |
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Definition
Lasting evaluation of a person, object, or issue 1. affect (feelings) 2. cognition (beliefs) 3. behavior |
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set of unique characteristics that influences how a person makes decisions *"moderator" seeks lowest prices |
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a pattern of living that determines how people spend their time, money, values, tastes etc. |
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segmentation tool used to group consumers according to AOIS. activities, interests, opinions ( from demographics ) |
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Decision Influences 3 types |
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Definition
Internal: perception, motivation, learning, attitudes
Situational: physical environment/ time
Social: culture/social class, group memberships |
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Social influences: reference groups |
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people who have significant effect on individuals evals, aspirations, behaviors |
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Social Influences: OPINION LEADER |
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-Person who influences others attitudes and behaviors -valuable information source: (1)knowledgeable about product,(2) among first to buy product, (3)positive and negative feedback |
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Cultural influences 3 types |
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Definition
Formal: adults/ siblings teach how to behave
Informal: imitating behavior of others
Technological- teachers instruct children |
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a symbolic activity with a series of steps that occur in a fixed sequence and are repeated over a period of time. EX. NATIONAL ANTHEM/ BRUSHING TEETH
artifacts: things that help us perform rituals |
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Subcultures: social class |
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Definition
Usually follow in parents footsteps - thought to be easy to move up/down in US..but that's not true |
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Definition
do a favor for someone and expect a favor in return " you scratch my back ill scratch yours" - Christmas card example |
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ask for a large request expecting them to say no, then coming back with a second request that's similar- which is what you actually wanted in the first place |
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Commitment/consistency " foot in the door " |
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Definition
ask for a small request first to get in the door, then ask for a larger one... more likely to say yes |
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joy in possession of a product not just consumption - like of owning a limited resource/product |
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idea that there is a bottleneck in the info we receive, only limited info to our short term memory through the bottleneck |
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Encoding Information 2 types |
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Definition
Sensory meaning: assigning meaning by shape or color: activated by a picture
Semantic meaning: symbolic associations |
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Memory: what are the 3 types (LTM- 3 constraints) |
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Definition
short term- limited memory long term- lengthy periods of time Sensory- temporary storage of things from our senses
LTM: regency/primacy, decay, information replacement |
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Term
The Self: importance of products to us/ altering selves |
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Definition
picture ourselves with certain products - we have multiple selves - we can view ourselves with certain products - they are apart of us
Altering selves: colored contacts/ sex roles - due to society and culure |
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Term
Brands and consumers: brand comes from where? brand success? |
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Definition
brand comes from "brandr" old norse word that means "to burn"
brand success comes from what resides in the hearts and minds of the consumers |
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what consumers know about a brand leads to success |
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differential effect of brand knowledge on consumer response to the marketing of a brand |
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Involvement decision making: high to low involvement 3 types |
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Definition
extended problem solving- house/car Limited problem solving- clothing habitual problem solving- milk |
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Term
Dissonance-Reduction post purchase defn |
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Definition
post purchase dissonance: feeling you get after your purchases and you wonder "did I make the right choice?" |
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3 ways to alleviate dissonance |
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Definition
- look at the positive aspects of the brand (our brand is better) - look at how bad the other brands are (put down other brands) - admit that you made a bad choice |
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Term
What type of problem solving is best? |
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Definition
it depends..... extended- when your product is NOT being selected Habitual- when your product IS being selected
example: coke was huge years ago and people encouraged you but it habitually by rewarding them when they make a purchase to compare it to other products |
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Definition
involvement will determine the type of consumer behaviors in which we will engage - the less we are involved the less we time we spend making decisions EXAMPLE: you need a knife but you dont cook, so you buy a shitty knife. - then you start cooking and spend more on knives, and spend less bc you are more knowledgeable about them |
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Group Influences: culture 2 types |
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Definition
Enculturation: learning from your own culture
Acculturation: learning from other cultures |
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Involvement theory: hemispheral lateralization |
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Definition
AKA: split brain therapy - right and left sides of brain specialize in the type of information they process left: cognitive (reading speaking, info, rational) right: emotional, impulsive, artistic |
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Involvement theory/ media strategies High and low |
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Low involvement: -TV is a right brain activity - TV is a passive activity - passive learning occurs through repeated exposure - right brain theory of passive processing is consistent with classic conditioning
High involvement -newspaper, magazines, internet - print advertising is processed as a cognitive matter - left brain is likely to process |
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Involvement theory: integrated processors |
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Definition
consumers who use both sides of their brains - these people show greater recall of info - use ads that appear on both sides of the brain |
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Substantive/Cosmetic variations |
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Definition
Cosmetic: changes in looks/peripherals Absolut Vodka Example! |
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