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Details

Light Concepts and Design
Consoles and Control - Terminology
19
Engineering
Undergraduate 4
11/18/2012

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Cards

Term
Attributes
Definition
Each function of a moving light,
ex: color, gobo, focus, pan, tilt.
Term
Blind
Definition
A console mode that allows edits to cues without affecting the live look.
Term
Channel
Definition
Numerical designation for control of a dimmer or number of dimmers.
Term
Chase
Definition
An effect created by bringing individual lights or groups of lights up and down in
sequence.
Term
Cross Fade
Definition
A gradual transition from one cue to another.
Term
Cue
Definition
The lighting look for a particular moment on stage.
Term
Effect
Definition
Any cue that is not a straight cross fade.
Term
Fader
Definition
Sliders used to control channels or submasters.
Term
Follow
Definition
A way play back a sequence of cues automatically.
Term
Hybrid
Definition
A console designed to operate both conventional and moving lights.
Term
Link
Definition
A way to play back cues out of sequence.
Term
Master
Definition
The overall level control for the console.
Term
Memory
Definition
A console where cues, patching, etc., can be saved to a computer.
Term
Moving Light Engine
Definition
The computer program in a lighting console that allows one to program moving lights without having to worry about channel numbers.
Term
Preset
Definition
A manually operated console; a scene on a manual console.
Term
Soft Patch
Definition
Assigning a dimmer or group of dimmers to a console channel; not power dependent.
Term
Stack
Definition
A list of cues in sequence.
Term
Submaster
Definition
A fader that can be programmed to control more than one channel.
Term
Wait
Definition
The time that elapses between when you press GO and when the cue begins.
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