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Does not elicit a response |
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the learned response to the previously neutral stimulus |
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Occurs when the NS is presented jsut before the UCS with an overlap It produced the strongest conditioning |
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When the NS is presented and then disappears before The UCS appears moderatly strong conditioning |
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Simultaneous Conditioning |
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Occurs when the UCs and NS are together weak conditioning |
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The UCS comes before the NS
produces no conditioning |
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learning that involves a harmful stimulus or reinfroce |
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After the CS is shown and the UCS does not occur so the CR is not elicited. However, months later, the
CS elicits the CR, known as spontaneous recovery |
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When stimuli similar to CS also elicits the CR
Ex) if albert has a fear of mice, he might also
be afraif of a furry white rabbit |
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Occurs when only the CS produces the CR |
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Occurs when a well-learned CS is paied with an NS to produce a CR to the NS
- the old CS acts as a UCS
- Becuase the UCS is not innate, the new CRÂ is not strong
- Ex) if you taught your dog to salivate to a bell, then flashed a light just before you rang your bell, your dog could learn to salivate to the light without ever having food associated to it.
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Term
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an active subject voluntarily emites behaviors and can learn new behaviors
- Both positive and negative reinforcement increase or strength desired behaviors
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Decreases the likelihood of the undesirable behavior |
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a more probable behavior can be used as a reinforce for a less probable one |
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takes away an aversive or unpleasant consequence after a behavior has been given
- Avoidance: behavior takes away the stimulus before it even begins
- Escape behavior: takes away the aversive stimulus after it had happened
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a response by the learner is followed by taking away something of value to the learned
- Ex) Children get time out until the behavior is changed
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Instrumental Conditioning |
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E.L. Thorndike his law of effect states that behaviors followed by satisfying or positive consequences are strengthen while behaviors followed by annoying or negative consequences are weakened |
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Change in environment that elicits a response |
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Primary reinforcers: food water
Secondary reinforcers: something neural, when associated with primary reinforcers, it becomes rewarding
Generalized reinforcer: Money because it could be traded
Token economy: tokens are given to desired behavior and tokens can be used for other things |
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reinforcing close approximations of the desired behavior
- Eventually creates the desired behavior
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reward for a sequence of behaviors that eventually lead up to the desired behavior. Then later only rewarding for the final desired behavior |
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schedule that provides reinforcement every time the behavior is emitted by the person |
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reinforce the desired behavior after a specific number of responses have been made
- every three times a rat presses a lever, it gets food
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reinforce the first desired response made after a specific length of time results in a lots of behavior as the time for reinforcement approaches, but little behavior until the next time for reinforcements approaches
Ex) the teacher gives a test, the student will study the night before not after |
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the number of responses needed before reinforcement occurs changes at random around an average
- Slot machines, the more you play the higher the chances
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the amount of tiem that elapses before reinfrocement of the behavior changes
Ex) your teacher gives pop quizes, so you study every night |
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classical conditioning is based on the assocation in time of the CS prior to the UCS |
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learning the absence of rewards |
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all of a sudden you figured out the answer to a solution |
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learning that occurs by watching the behavior of a model |
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