Term
Arousal and emotional control. |
|
Definition
Part of motivational ways to use visualization:
Trigger desired IZOF level.
Relaxation. For example, imagine beach setting. |
|
|
Term
Psycho-neuromuscular theory. (Carpenter, 1984) |
|
Definition
Muscle Memory
Neuromuscular activity activated during imagery. (i.e. bobsledders, pilots. Helps learn motor skills - impulses in brain & same pathways used. |
|
|
Term
Bio-informational theory (Lang, 1977) |
|
Definition
what will stimulate you and your body's response.
Stimulus propositions: Changes the environment, use of senses. Has four aspects: type, force, location or duration. "any condition, agent or action which incites a physical or psychological activity causing a reaction."
Response propositions: Cellular, (allergic reaction), behavior, demeanor, preview potential triggers, body response to a scenario, (adrenaline from crowd.) |
|
|
Term
Symbolic learning theory. (Sackett, 1934) |
|
Definition
Mental Blueprint.
Coding system to acquire movement patterns (Blind Beam) |
|
|
Term
|
Definition
Part of motivational ways to learn.
Ex. Finishing marathon, bench pressing max. |
|
|
Term
|
Definition
Part of cognitive ways to use visualization.
Ex: Throwing a football, swinging a golf club, proper push-up form. |
|
|
Term
|
Definition
Part of ways to use cognitive visualization.
Ex. Playbook; where to hit golf shot. |
|
|