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| Primitive datatype for storing integers |
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| Primitive datatype for storing many decimal numbers |
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| Primitive datatype for storing precise decimal numbers |
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| Primitive datatype that keeps track of whether something is true or false |
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| Primitive datatype for storing a single character |
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| An object class within Java that stores a sequence of characters |
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| Sequences you can put in Strings to give extra formatting information |
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| Escape sequence for a new line |
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| Escape sequence allowing you to have a forward slash in your String |
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| Values that give a method extra information that it uses to perform an action |
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| Return type for a method that doesn't need to return a piece of information |
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| A method that changes the state of an object |
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| A method that gets information about an object |
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| A method that's called just once when the object if first created that has the same name as the class but no return value |
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| defines an action that an object can perform, sets the state of an object, or gets information about an object |
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| When java automatically treats an int value as a double because there is no precision to be lost |
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| A "blueprint" that allows infinite objects to be created following that blueprint |
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| variables that have a name and hold either NULL or an address that points to an object |
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| A type of variable that can't change while the program is running, declared using the keyword 'final' |
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| Java's assignment operator |
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| a number, char, or String typed in directly |
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| a 'box' in memory that has a name and can hold a value of a specific datatype |
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| Denotes that the field can only be accessed inside of the class it is in, not from outside |
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| denotes that a field can be accessed both inside and outside of the class it is in |
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| the method that executes when you run the program |
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