Socio-Technical systems
-technology is a system that includes; physical components (artifacts), and knowledge about how to use the technology including processes, laws, regulations, norms, and social ideas
-we can't/shouldn't try to seperate the physical components of a technology from the system as a whole
System Dynamics
-very complex and interconnected
-the components all interact with eachother
-if one component changes, it changes how all of the components operate
Steps (describes a pattern that large scal systems tend to follow, not necessarily sequentially):
1. Invention- new technology
2. Development- building into a system
3. Innovation- becomes a complex system, additions to tech.
4. Transfer- adapted to survival in a particular setting
5. Growth, Competition, Consolidation- expansion of technology, competition emerges and eventually consolidates
Technological Momentum
-in the early stages of a technology's development it is easily changed and can be interpretted in many ways
-as time passes, the technology becomes more entrenched
-in later stages, the momentum seems to be almost autonomous
Reasons for Momentum
-vexed interests, sunk costs, and fixed assets
-development of institutions that support them: Governmental bureaucracies, and businesses
Network Externalities
-when a user derives more pleasure from the technology as the number of users increases (example: texting)
-techs are hard to sell at first but once they catch on they are hard to change |