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1st animated full length movie |
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1st animated movie with synchronized sound |
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Making Primitives: Basic shapes that we use to help us construct the different characters, props, and enviroments for our films (made u of polygons) |
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Super computers used to render out animation. |
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Tracing over live action footage to create a life-like animation, but never leaves the computer |
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GE and Bell labs created it in 1925. much louder than horn |
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is responsible to meet any of the bands demands. Technical rider Artist rider |
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Non technical logistics of the show, hires staff, business man, deals with money |
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Supervises crew, scheduling, and equipment on daily basis |
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oversees the entire performance area |
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In charge of local union workers |
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Connects chains and cables to ceiling |
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mixes audio for audience. Front of the house console |
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mixes audio for performers. Monitor console |
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Instrument/back-line tech |
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prep instruments for performers |
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Acoustic analysis engineer |
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maximizes sound based on room characteristics |
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Documentation of what inputs the microphones are connected to, allowing the system to be put together quickly, show after show |
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Sheet of plastic that goes on lighting instruments to produce color |
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First game by steve "slug" Russell on the PDP-1 |
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sells the game. quality assurance, game teasers. |
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Lets computer know which hardware to use and when/how |
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Plans out technical and administrative aspect of the game’s creation |
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1ST GAME AND OFFICIAL ATARI GAME |
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Software Development Kit. technologies for game creators. |
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The core software that runs a video game, often reused for later games |
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