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As you adjust a motion path, the target object stays attached to the path and the motion tween automatically changes based on your adjustments. |
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You cannot modify a motion path with the Subselection tool. |
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In creating animation using a mask layer, you can animate either the object on the mask layer or the object on the masked layer. |
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With mask layers, you lock the layers to work with the objects on both layers and then unlock the layers to test the animation. |
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When a mask layer is locked, the masking effect is invisible on the Stage. |
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Text blocks can be animated using frame-by-frame or tweened animations. |
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You cannot apply a shape tween to text. |
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Once you convert text to fills, you can still edit the fills as text. |
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Text can be animated in many interesting ways to create special effects. |
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When animating individual letters, it is not necessary for individual letters to reside on their own layers. |
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You can animate one object to move across the Stage on one layer while at the same time another object on another layer rotates and increases in size. |
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Within the Timeline of a button symbol, you can insert instances of other symbols that in turn can contain their own animations within their own Timelines. |
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Any modifications or animations applied to a child movie clip also affect the parent movie clips. |
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With onion skinning, the content of the current frame appears dimmed. |
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With inverse kinematics, when one bone moves, the other bones move in relation to it. |
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With inverse kinematics, you specify only the start and end positions of an object by positioning its movement. |
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Bones can be added to connect one symbol instance to another or they can be added to the interior of a shape object so you can move or animate parts of the shape without having to draw the shape multiple times. |
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