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Exam #1 Mgmt of Tech
Chapters 1-7
140
Business
Graduate
03/28/2010

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Term
Chapter 1 Summary
Definition

1. Technological innovation is now the single most important competitive driver in many industries. Many firms receive more than 1/3 of their sales and profits from products developed within the past five years.

 

2. The increasing importance of innovation has been driven largely by the globalization of markets and the advent of advanced technologies that enable more rapid product design and allow shorter production runs to be economically feasible.

 

3. Technological innovation has a number of important effects on society, inclusing fostering increased GDP, enabling greater communication and mobility, and improving medical treatment. 

 

4.. Technological innovation may also pose some negative externalities, including pollution, resource depletion, and other unintended consequences of technological change.

 

5. While government plays a significant role in innovation, industry provides the majority of R&D funds that are ultimately applied to technological innovation.

 

6. Successful innovation requires an in-depth understanding of the dynamics of innovation, a well-crafted innovation strategy, and well-developed processes for implementing the innovation strategy.

Term
Chapter 2 Summary
Definition

1. Creativity is the underlying process for innovation. Creativity enables individuals and organizations to generate new and useful ideas. Creativity is considered a function of intellectual abilities, knowledge, thinking styles, personality traits, intrinsic motivation, and environment.

 

2. Innovation sometimes originates with individual inventors. The most prolific inventors tend to be trained in multiple fields, be highly curious, question previously made assumptions, and view all knowledge as unified. The most well-known inventos tend to have both inventive and entrepreneurial traits.

 

3. Innovation can also originate with users who create solutions to their own needs. The rise of the snowboarding industry provides a rich example.

 

4. Firms' research and development is considered a primary driver of innovation. In the US, firms spend significantly more on R&D than government institutions spend on R&D, and firms consider their in-house R&D their most important source of innovation.

 

5. Firms often collaborate with a number of external organizations (or individuals) in their innovation activities. Firms are most likely to collaborate with customers, suppliers, and universities, though they also may collaborate with competitors, producers of complements, government laboratories, nonprofit organizations and other research institutions.

 

6. Many universities have a research mission, and in recent years universities have become more active in setting up technology transfer activities to directly commercialize the inventions of faculty. Universities also contribute to innovation through the publication of research findings.

 

7. Government also plays an active role in conducting research and development (in its own laboratories), fundint the R&D of other organizations, and creating institutions to foster collaboration networks and to nurture start-ups (e.g., science parks and incubators). In some countries, government-funded research and development exceeds that of industry-funded research.

 

8. Private nonprofit organizations (such as research institutes and nonprofit hospitals) are another source of innovation. These organizations both perform their own R&D and fund R&D conducted by others.

 

9. Probably the most significant source of innovation does not come from individual organizations or people, but from the collaborative networks that leverage resources and capabilities across multiple organizations or individuals. Collaborative networks are particularly important in high-technology sectors.

 

10. Collaboration is often facilitated by geographical proximity, which can lead to regional technology clusters.

 

11. Technology spillovers are positive externality benefits of R&D, such as when the knowledge acquired through R&D spreads to other organizations.

Term
Chapter 3 Summary
Definition

1. Different dimensions have been used to distinguish types of innovation. Some of the most widely used dimensions include product versus process innovation, radical versus incremental innovation, competence-enhancing versus competence-destroying innovation, and architectural versus component innovation.

 

2. A graph of technology performance over cumulative effort invested often exhibits an s-shape curve. This suggests that performance improvement in a new technology is initially difficult and costly, but, as the fundamental principles of the technology are worked out, it then begins to accelerate as the technology becomes better understood, and finally diminishing returns set in as the technology approaches its inherent limits.

 

3. A graph of a technology’s market adoption over time also typically exhibits an s-shape curve. Initially the technology may seem uncertain and there may be great costs or risks for potential adopters. Gradually, the technology becomes more certain (and its costs may be driven down), enabling the technology to be adopted by larger market segments. Eventually the technology’s diffusion slows as it reaches market saturation or is displaced by a newer technology.

 

4. The rate at which a technology improves over time is often faster than the rate at which customer requirements increase over time. This means technologies that initially met the demands of the mass market may eventually exceed the needs of the market. Furthermore, technologies that initially served only low-end customers (segment zero) may eventually meet the needs of the mass market and capture the market share that originally went to the higher-performing technology.

 

5. Technological change often follows a cyclical pattern. First, a technological discontinuity causes a period of turbulence and uncertainty and producers and consumers explore the different possibilities enabled by the new technology. As producers and customers begin to converge on a consensus of the desired technological configuration, a dominant design emerges. The dominant design provides a stable benchmark for the industry, enabling producers to turn their attention to increasing production efficiency and incremental product improvements. This cycle begins again with the next technological discontinuity.

 

6. The first design based on the initial technological discontinuity rarely becomes the dominant design. There is usually a period in which firms produce a variety of competing designs of the technology before one design emerges as dominant.

 

7. The dominant design rarely embodies the most advanced technological features available at the time of its emergence. It is instead the bundle of features that best meets the requirements of the majority of producers and customers.

Term
Chapter 4 Summary
Definition

1. Many technologies demonstrate increasing returns to adoption, meaning that the more they are adopted, the more valuable they become.

 

2. One primary source of increasing returns is learning-curve effects. The more a technology is produced and used, the better understood and developed it becomes, leading to improved performance and reduced costs.

 

3. Another key factor creating increasing returns is network externality effects. Network externality effects arise when the value of a good to a user increases with the size of the installed base. This can be due to a number of reasons, such as need for compatibility or the availability of complementary goods.

 

4. In some industries, the consumer welfare benefits of having a single standard have prompted government regulation, such as the European Union's mandate to use the GSM cellular phone standard.

 

5. Increasing returns can lead to winner-take-all markets where one or a few companies capture nearly all the market share.

 

6. The value of a technology to buyers is multidimensional. The stand-alone value of a technology can include many factors (productivity, simplicity, etc.) and the technology's cost. In increasing returns industries, the value will also be significantly affected by the technology's installed base and availability of complementary goods.

 

7. Customers weigh a combination of objective and subjective information. Thus, a customer's perceptions and expectations of a technology can be as important as (or more important than) the actual value offered by the technology.

 

8. Firms can try to manage customers' perceptions and expectations through advertising and public announcements of preorders, distribution agreements, and so on.

 

9. The combination of network externality returns to market share and technological utility will influence at what level of market share one technology will dominate another. For some industries, the full network externality benefits are attained at a minority market share level; in these industries, multiple designs are likely to coexist.

Term
Chapter 5 Summary
Definition

1. A first mover may be able to build brand loyalty and a reputation for technological leadership, preemptively capture scarce resources, and exploit buyer switching costs.

 

2. First movers may also benefit from increasing returns to adoption due to learning curve effects and network externalities.

 

3. Some studies, however, argue that first movers may have higher failure rates. First movers have to bear the brunt of R&D expenses and may face considerable consumer ambiguity. Second movers can capitalize on the R&D and marketing efforts of the first mover, producing a technology that costs less to develop and that corrects for any of the first mover’s mistakes.

 

4. First movers may also face poorly developed supplier markets, distribution channels, and availability of complementary goods, all of which can increase the challenge of successfully launching their new product or service. Enabling technologies may also be immature, hindering the new technology’s performance.

 

5. The biggest disadvantage many first movers face is uncertainty over customer requirements. Customers themselves may be uncertain about what features or form they desire in a new innovation. A firm may have to withstand significant losses before customer preferences become more certain.

 

6. The optimal timing of entry is thus a function of several factors, including the margin of advantage offered by the new innovation, the state of enabling technologies and complements, the state of customer expectations, the threat of competitive entry, whether the industry faces increasing returns, and a firm’s resources.

 

7. Firms that have fast-cycle development processes have more options when it comes to timing. Not only does a fast-cycle developer have an advantage in introducing innovations earlier, but it also can be its own fast follower by quickly introducing refined versions of its own technology.

Term
Chapter 6 Summary
Definition

1. The first step in establishing a coherent strategy for the firm is assessing the external environment. Two commonly used models of external analysis are Porter’s five-force model and stakeholder analysis.

 

2. Porter’s five-force model entails assessing the degree of existing rivalry, threat of potential entrants, bargaining power of suppliers, bargaining power of customers, and threat posed by substitutes. Recently Porter added a sixth force, the role of complements.

 

3. Stakeholder analysis involves identifying any entity with an interest in the firm, what it wants from the company, and what claims it can make on the company.

 

4. To analyze the internal environment, firms often begin by identifying strengths and weaknesses in each activity of the value chain. The firm can then identify which strengths have the potential to be a source of sustainable competitive advantage.

 

5. Next the firm identifies its core competencies. Core competencies are integrated combinations of abilities that distinguish the firm in the marketplace. Several core competencies may underlie each business unit, and several business units may draw upon the same core competency.

 

6. Sometimes core competencies can become core rigidities that limit the firm’s ability to respond to a changing environment.

 

7. Dynamic capabilities are competencies that enable a firm to quickly reconfigure the firm’s organizational structure or routines in response to change in the firm’s environment or opportunities.

 

8. A firm’s strategic intent is the articulation of an ambitious long-term (10 to 20 years out) goal or set of goals. The firm’s strategic intent should build upon and stretch its existing core competencies.

 

9. Once the firm articulates its strategic intent, managers should identify the resources and capabilities that the firm must develop or acquire to achieve its strategic intent.

 

10. The balanced scorecard is a measurement system that encourages the firm to consider its goals from multiple perspectives (financial, customer, business process, and innovation and learning), and establish measures that correspond to each of those perspectives.

Term
Chapter 7 Summary
Definition

1. Firms often use a combination of quantitative and qualitative methods to evaluate which projects should be funded. Though some methods assume that all valuable projects will be funded, resources are typically constrained and firms must use capital rationing.

 

2. The most commonly used quantitative methods of evaluating projects are discounted cash flow methods such as net present value (NPV) or internal rate of return (IRR). While both methods enable the firm to create concrete estimates of returns of a project and account for the time value of money, the results are only as good as the cash flow estimates used in the analysis (which are often unreliable). Both methods also tend to heavily discount long-term or risky projects, and can undervalue projects that have strategic implications that are not well reflected by cash flow estimates.

 

3. Some firms now use a real options approach to assessing projects. Real options better account for the long-run strategic implications of a project. Unfortunately, many new product development investment decisions do not conform to the assumptions inherent in an options valuation approach.

 

4. One commonly used qualitative method of assessing development projects is to subject the project to a series of screening questions that consider the project from multiple angles. These questions may be used merely to structure the discussion of a project or to create rating scales that are then utilized in an approach that combines qualitative and quantitative assessment.

 

5. A company's portfolio of projects typically includes projects of different types (e.g., advanced R&D, breakthrough, platform, and derivative projects) that have different resource requirements and different rates of return. Companies can use a project map to assess what their balance of projects is (or should be) and allocate resources accordingly.

 

6. Q-sort is a qualitative method of assessing projects whereby individuals rank each project under consideration according to a series of criteria. Q-sort is most commonly used to provide a format for discussion and debate.

 

7. Conjoint analysis is method of converting qualitative assessments of a choice into quantitative weights of the different criteria underlying the choice. It is most often used for assessing how customers value different product attributes.

 

8. Data envelopment analysis (DEA) is another method that combines qualitative and quantitative measures. DEA enables projects that have multiple criteria in different measurement units to be ranked by comparing them to a hypothetical efficiency frontier.

Term

Which of the following statements is true regarding flexible manufacturing technologies?

A) They have increased the importance of production economies of scale.

B) They help companies differentiate their products and services from those of their competitors.

C) They make the process of developing product variations expensive and time-consuming.

D) They are unable to adjust production schedules to real-time information on demand.

Definition
B) They help companies differentiate their products and services from those of their competitors.
Term

Technological innovation has contributed to 

A)[image]longer product life cycles.

B)[image]increased costs.

C)[image]rapid product obsolescence.

D)[image]reduced competition in the marketplace.

Definition

 

 

 

C)[image]rapid product obsolescence.

 
Term

 

Which of the following statements is true with regard to the concept of the innovation funnel?

 

 

 A)[image]A single successful new product results in several thousand ideas. 

B)[image]Technically feasible ideas are usually commercially successful.

C)[image]Many potential new product ideas are conceived, but very few make it through the development process. 

D)[image]Success and innovation go hand-in-hand.

   
Definition

 

 

C)[image]Many potential new product ideas are conceived, but very few make it through the development process.

 
Term

Which of the following is not essential for a firm to develop a technically and commercially feasible product?

A) A well-crafted innovation strategy

B) An in-depth understanding of the dynamics of innovation

C) Well-designed processes for implementing the innovation strategy

D) A stronghold on the marketplace.

Definition
D) A stronghold on the marketplace
Term

___________ is the underlying process for innovation.

 

A) Creativity

B) Knowledge

C) Development

D) Agglomeration

Definition
A) Creativity
Term

Which of the following is not a function of creativity?

 

A) Environment

B) Knowledge

C) Intellectual Ability

D) Attention to Detail

Definition
D) Attention to Detail
Term

Which of the following is not a characteristic of an inventory?

 

A) They are curious and more interested in problems than solutions.

B) They question the assumptions made in previous work in the field.

C) They often have the sense that all knowledge is unified.

D) They are specialists by nature.

Definition
D) They are specialists by nature.
Term

Which of the following is the correct sequence of steps for the demand-pull approach to research and development?

 

A) Customers express an unmet need, R&D develops the product to meet that need, the product is produced, and marketing promotes the product.

B) Scientific discovery leads to an innovation, engineering designs the product, it is manufactured and then marketing promotes it.

C) R&D comes up with the product concept which is refined by engineering, manufacturing produces it, and marketing sales it.

D) Manufacturing sees a way to improve a product, R&D takes teh suggestions and expands on it, engineering redesigns it, manufacturing implements the change and marketing promotes it.

Definition
A) Customers express an unmet need, R&D develops the product to mee that need, the product is produced, and marketing promotes the product.
Term

Which of the following is an example of the cultural context of technology?

 

A) The degree to which technology can be protected by patents or copyrighted.

B) The availability of supplier and distributor markets

C) The population density of labor or customers.

D) The degree of market concentration

Definition
C) The population density of labor or customers.
Term

The Acme Mattress Company discovered that it could more cheaply use polyurethane foam for its matress than traditional stuffing materials. This is an example of a(n) ______ innovation.

 

A) architectural

B) radical

C) component

D) competence destroying

Definition
C) Component
Term

When handheld calculators replaced slide rules

 

A) the specific phase had been reached.

B) a technological discontinuity had occurred

C) technological continuity existed

D) an incremental change had occurred.

Definition
B) a technological discontinuity had occurred
Term

Which of the following statements is true regarding the use of the S-curve as a prescriptive tool?

 

A) The performance limits of a technology can be predetermined.

B) The shape of a technology's s-curve is absolute.

C) Firms cannot control the shape of the s-curve

D) Unexpected market changes can shorten or extend the life cycle of a technology.

Definition

D) Unexpected market changes can shorten or extend the life cycle of a technology.

Term

Donald is extremely adventurous when it comes to buying new gadgets and gizmos. He has sufficient financial resources and is at ease in complex and uncertain situations. According to this description, Donald is most likely a(n)

 

A) early adopter

B) innovator

C) member of the early majority

D) member of the late majority

Definition
B) Innovator
Term

During the era of incremental change

 

A) firms attempt to simplify product design

B) firms invest in learning about alternative design architecture

C) firms are more capable of identifying and responding to major architectural innovation.

D) firms focus on achieve breakthrough capabilities

Definition
A) firms attempt to simplify product design
Term

The standard form of the learning curve is formulated as y=ax-b, where a is the

 

A) number of direct labor hours required to produce the xth unit.

B) number of direct labor hours required to produce the first unit

C) cumulative number of units produced.

D) learning rate

Definition
B) number of direct labor hours required to produce the first unit
Term

The availability of complementary goods and the size of the installed base are

 

A) negatively correlated

B) positively correlated

C) inversely proportional

D) unrelated

Definition
B) positively correlated
Term

Increasing returns is

 

A) when gross returns from a product or process increases with the size of its installed base.

B) when the rate of return from a product or process increases with the size of its installed base.

C) when the rate return from a product or process increases as the cost per unit decreases

D) when gross returns from a product or process increases as the cost per unit decreases

Definition
B) when the rate of return from a product or process increases with the size of its installed base.
Term

Products that are not available in the market and that may not even exist but are advertised anyway are known as

 

A) technological figments

B) works in progress

C) anticipatory innovations

D) vaporware

Definition
D) Vaporware
Term

Network externality benefits

 

A) refer to the value customers reap as a larger portion of the market adopts the same good

B) refer to the costs users bear as a large portion of the market adopts the same good

C) refer to the value organizations generate as their product becomes the dominant design.

D) refer to the value firms generate by advancing their technological platforms.

Definition
A) refer to the value customers reap as a larger portion of the market adopts the same good.
Term

StarTech Enterprise was the first company to introduce a GPS-enabled shoe which was targeted at tourists, trekkers, and runners. The shoe was a best seller and, with no other competitors expected to the market, StarTech was able to increase the price of the shoe without losing much of its customer base. This is an example of

 

A) monopoly rents

B) product domination

C) enabling technologies

D) switching costs

Definition
A) monopoly rents
Term

Julie currently drives an automatic car. Her husband Max, however, insists she change to a manual transmission (stick shift) car as it will help them reduce their fuel expenses. Julie is against the idea as it will take her a considerable amount of time to learn how to drive a manual car. This is an example of

 

A) high switching costs
B) incumbent inertia

C) high monopoly costs

D) decreasing returns to adoption

Definition
A) high switching costs
Term

Sony Corporation has long been considered as the pioneer of portable music devices with the release of its highly successful Sony Walkman. However, when consumer preferences switched to MP3 players, Sony was slow to respond to this need resulting in loss of revenues and market share and ultimately culminating in the domination of Apple's iPod. This is an example of

 

A) monopoly costs

B) incumbent inertia

C) high switching costs

D) enabling technologies

Definition
B) incumbent inertia
Term

If you enter the market too late, the risk is that

 

A) the demand for the technology may exceed the supply

B) competitors control the market and make success practically impossible

C) you will face legal challenges of violating patent laws

D) no one will understand your technology

Definition

B) competitors control the market and make success practically impossible

Term

The development cycle time for a new product can be shortened by using

 

A) combined qualitiative techniques

B) parallel development processes

C) smaller development teams.

D) a mechanistic organizational structire

Definition
B) parallel development processes
Term

Which of the following is an example of an exit barrier?

 

A) Government regulation

B) Brand loyalty

C) Advertising

D) Fixed capital investments

Definition

D) Fixed capital investments

Term

LeatherTown has recently opened up its own tannery which supplies the leather it uses in its wallets, bags, belts and jackets.  This is an example of

 

A) backward vertical integration

B) forward vertical integration

C) horizontal integration

D) horizontal expansion

Definition
A) backward vertical integration
Term

Bower bargaining power increases when

 

A) there are few firms and several buyers

B) the firm's product is highly differentiated

C) the buyer's can threaten to vertically integrate backwards

D) the buyer faces switching costs

Definition
C) the buyer's can threaten to vertically integrate backwards
Term

Which of the following is a support activity according to Michael Porter's model of the value chain?

 

A) Storage of raw materials

B) After-sales service

C) Recruitment

D) Marketing

Definition
C) Recruitment
Term

When the relationship between a resource and the outcome it produces is poorly understood, then it is said to be

 

A) tacit

B) socially complex

C) causally ambiguous

D) tactically vague

Definition
C) causally ambiguous
Term

Which of the following statements is true regarding venture capital?

 

A) Venture capital firms specialize in particular industries.

B) Venture capital firms are more likely to provide seed stage funding

C) Venture capital firms accept a vast majority of the proposals considered

D) Venture capital is often considered for projects that require less than $1 million.

Definition
A) Venture capital firms specialize in particular industries.
Term

___ is the discounted cash inflows of a project minus the discounted cash outflows.

 

A) Present value of cash flow

B) Net present value

C) Annuity present value

D) Perpetuity present value

Definition
B) Net present value
Term

Calculating the IRR of a project typically must be done by trial and error, substituting progressively ______ interest rates into the NPV equation until the NPV is ________.

 

A) higher, negative

B) lower, negative

C) higher, zero

D) lower, zero

Definition
C) higher, zero
Term

If a particular stock is worth more than the exercise price, the holder of a call option on that stock will

 

A) allow the option to expire

B) lose the amount of money paid for the option

C) choose not to exercise the option

D) exercise the option by buying the stock

Definition
D) exercise the option by buying the stock
Term

Which of the following screening questions is related to a firm's existing capabilities?

 

A) Will the firm need to hire employees with new skills

B) If the firm misses its target deadlines, what impact will this have on the potential value of the project?

C) Do one or more competitors have better capabilities for developing this project?

D) Where will the customer buy the product?

Definition

A) Will the firm need to hire employees with new skills

Term
technological innovation
Definition
the act of introducing a new device, method, or material for application to commercial or practical objectives
Term
gross domestic product
Definition
The total annual output of an economy as measured by its final purhcase price
Term
externalities
Definition
Costs (or benefits) that are borne (or reaped) by individuals other than those responsible for creating them. Thus, if a business emits pollutants in a community, it imposes a negative externality on the community members; if a business builds a park in a community, it creates a positive externality for community memebers.
Term
innovation
Definition
The pratical implementation of an idea into a new device or process
Term
idea
Definition
something imagined or pictured in the mind
Term
creativity
Definition
the ability to produce novel and useful work
Term
intranet
Definition
A private network, accessible only to authorized individuals. It is like the Internet but operates only within ("intra") the organization
Term
basic research
Definition
Research targeted at increasing scientific knowledge for its own sake. It may or may not have any long term commercial application
Term
applied research
Definition
research targeted at increasing knowledge for a specific application or need
Term
development
Definition
activities that apply knowledge to produce useful devices materials or processes
Term
complementors
Definition
producers of complementary goods or services (e.g., for video game console producers such as Sony or Nintendo, game developers) are complementors
Term
absorptive capacity
Definition
the ability of an organization to recognize, assimilate, and utilize new knowledge
Term
technology transfer offices
Definition
Offices  designed to facilitate the transfer of technology developed in a research environment to an environment where it can be commercially applied.
Term
science parks
Definition
regional districts, typically set up by government, to foster R&D collaboration between government, universities, and private firms
Term
incubators
Definition
Institutions designed to nurture the development of new businesses that might otherwise lack access to adequate funding or advice.
Term
technology clusters
Definition
regional clusters of firms that have a connection to a common technology, and my engage in buyer, supplier and complementor relationships, as well as research collaboration
Term
complex knowledge
Definition
knowledge that has many underlying components, or many interdependencies between those components, or both
Term
tacit knowledge
Definition
knowledge that cannot be readily codified (documented in written form)
Term
agglomeration economies
Definition
The benefits firms reap by locating in close geographical proximity to each other
Term
technological spillovers
Definition
a positive externality from R&D resulting from the spread of knowldege across organizational or regional boundaries
Term
knowledge brokers
Definition
Individuals or organizations that transfer information from one domain to another in which it can be usefully applied.
Term
technology trajectory
Definition
the path a technology takes through its lifetime. this path may refer to its rate of performance improvement, its rate of diffusion, or other change of interest
Term
radical innovation
Definition
An innovation that is very new and different from prior solutions
Term
incremental innovation
Definition
An innovation that makes a relatively minor change from (or adjustment to) existing practices.
Term
competence-enhancing (-destroying) innovation
Definition
An innovation that builds on (renders obsolete) existing knowledge and skills. Whether an innovation is competence enhancing or competence destroying depends on whose perspective is being taken. An innovation can be competence enhancing to one firm, while competence destroying for another.
Term
component (or modular) innovation
Definition
An innovation to one or more components that does not significantly affect the overall configuration of the system.
Term
architectural innovation
Definition
an innovation that changes the overall design of a system or the way its components interact with each other
Term
discontinuous technology
Definition
a technology that fulfills a similar market need by building on an entirely new knowledge base.
Term
technology diffusion
Definition
The spread of a technology through a population
Term
dominant design
Definition
a product design that is adopted by the majority of producers, typically creating a stable architecture on which the industry can focus its efforts
Term
dominant design
Definition
A single product or process architecture that dominates a product category - usually 50 percent or more of the market. A dominant design is a "de facto standard," meaning that while it may not be officially enforced or acknowledged, it has become a standard for the industry.
Term
Absorptive capacity
Definition
The ability of an organization to recognize, assimilate, and utilize,new knowledge.
Term
network externalities
Definition
Also termed positive consumption externalities, this is when the value of a good to a user increases with the number of other users of the same or similar good.
Term
installed base
Definition
The number of users of a particular good. For instance, the installed base of a particular video game consle refers to the number of those consoles that are installed in homes worldwide.
Term
complementary goods
Definition
Additional goods and services that enable or enhance the value of another good. For example, the value of a video game console is directly related to the availability of complementary goods such as video games, peripheral devices, and services such as online gaming.
Term
path dependency
Definition
When end results depend greatly on the events that took place leading up to the outcome. It is often impossible to reproduce the results that occur in such a situaion
Term
Increasing returns
Definition
When the rate of return (not just gross returns) from a product or process increases with the size of its installed base.
Term
first movers
Definition
The first entrants to sell in a new product or service category
Term
early followers
Definition
Entrants that are early to market, but not first
Term
late entrants
Definition
entrants that do not enter the market until the time the product begins to penetrate the mass market or later
Term
monopoly rents
Definition
The additional returns (either higher revenues or lower costs) a firm can make from being a monopolist, such as the ability to set high prices, or the ability to lower costs through greater bargaining power over suppliers.
Term
incumbent inertia
Definition
the tendency for incumbents to be slow to respond to changes in the industry environment due to their large size, established routines, or prior strategic commitments to existing suppliers and customers.
Term
enabling technologies
Definition
Component technologies that are necassary for the perfomance or desirability of a given innovation
Term
parallel development process
Definition
when multiple stages of the new product development process occur simultaneously
Term
oligopolistic industries
Definition
highly consolidated industries with a few large competitors
Term
exit barriers
Definition
costs or other commitments that make it difficult for firms to abandon an industry (large fixed-asset investments, emotional commitment to the industry, etc.)
Term
entry barriers
Definition
conditions that make it difficult or expensive for new firms to enter an industry (government regulation, large start-up costs, etc.)
Term
switching costs
Definition
Factors that make it difficult or expensive to change suppliers or buyers, such as investments in specialized assets to work with a particualr supplier or buyer
Term
vertical integration
Definition
getting into the business of one's suppliers (bakward vertical integration) or one's buyers (forward vertical integration). For example, a firm that begins producing its own supplies has practiced backward vertical integration, and a firm that buys its distributor has practiced forward vertical integration.
Term
complements
Definition
products or services that enhance the usefulness or desirability of another product
Term
stakeholder
Definition
any entity that has an interest ("stake") in the organization
Term
tacit resources
Definition
resources of an intangible nature (such as knowledge) that cannot be readily codified
Term
socially complex resources
Definition
resources or activities that emerge through the interaction of multiple individuals
Term
causal ambiguity
Definition
the relationship between a resource and the outcome it produces is poorly understood (the causal mechanism is ambiguous)
Term
core competencies (or core capabilities)
Definition
A set of integrated and harmonized abilities that distinguish the firm in the marketplace
Term
dynamic capabilities
Definition
A set of abilities that make a firm more agile and responsive to change.
Term
capital rationing
Definition
the allocation of a finite quantity of resources over different possible uses
Term
R&D intensity
Definition
The ratio of R&D expenditures to sales
Term
net present value (NPV)
Definition
the discounted cash inflows of a project minus the discounted cash outflows
Term
internal rate of return (IRR)
Definition
the rate of return yielded by a project, normally calculated as the discount rate that makes the net present value of an invenstment equal zero
Term
discounted payback period
Definition
the time required to break even on a project using discounted cash flows
Term
real options
Definition
the application of stock option valuation methods to investments in nonfinancial assets
Term
conjoint analysis
Definition
A family of techniques that enables assessment of the weight individuals put on different attributes of a choice
Term
data envelopment analysis (DEA)
Definition
A method of ranking projects based on multiple decision criteria by comparing them to a hypothetical efficiency frontier
Term
efficiency frontier
Definition
the range of hypothetical configurations that optimize a combination of features
Term
What is technology?
Definition
Technology = Knowledge
Term
What is Technical Innovation?
Definition
Tech. Innovation is the Application of Knowledge
Term
What is Innovation?
Definition
Innovation is the real world application of something different/ new
Term
What is invention?
Definition
Invention is the making/ building/ describing of something that is new (can be a process)
Term
What is Creativity?
Definition
Creativity is Novel (new perspective, new way of doing something)
Term
What kind of things would you look for to determine if a company was high tech?
Definition

-Technology Used

-R&D Budget/spending

-Types of products

-Patent Portfolio

Term
Technology Push vs. Market Pull
Definition

Technology Push = trying to PUSH into Market

Market Pull = Understand what market wants and PULL from the company

 

How to balance?  Need to integrate interface with marketing so market can define what technology needs and develop something within these parameters.

 

Why is it important to balance both?

1) Some customers do not know what they want/ need

2) Issues that can be associated with being First-to-Market

Term
What is an Idea?
Definition
Idea is the recognition that something has commercial value
Term
What is an Opportunity?
Definition

An opportunity includes:

1) an idea that is embedded in enduring customer need

2) ability to delivery a product at regular q.q.m. (quality, quantity, margin)

Term
Where do ideas come from?
Definition
Ideas come from a lense that allows you to see multiple items as single step vs. multiple steps.  allows you to view market needs through a lense that you would otherwise miss. (ex: underlying transactions.)
Term
Great ideas are made --> NOT born.  Ideas need to be managed
Definition
Term
What does a Technology Manager need to do?
Definition

1) Need to assess and quantify (ROI/ NPV)

2) understand/communicate opportunities

3) concept/ definitions

 

Focus on how to create value and recognize an Opportunity!

 

Need Science & Eng, Project Mgt, General Management, and Behavior skills = MOT (Manager of Technology)

Term
What is NPV (net present value)?
Definition

∑C/ (1 + r) ^ 2

 

Sum of Cash Flow/ Risk

Term
Absorptive Capacity
Definition

1) analyze by companies on their ability to deliver

2) specify what company needs to absorb in order to deliverr

3) how much capacity does this org have to absorb?

Term
Network Externalities
Definition
as the ability to get more users happen, the value increases
Term
What is Innovators Dilemma?
Definition
Something that is innovated to the point that there are no customers left
Term

Case 1:

Sources of Innovation

Camera Pill

 

Discussion Questions:

1) What factors do you think enabled Iddan, an engineer with no medical background, to pioneer the development of wireless endoscopy?

 

2) To what degree would you characterize Given's development of the camera pill as "science-push" vs. "demand-pull"?

 

3) What were the advantages and disadvantages of Iddan and Meron collaborating with Dr. Swain's team?

Definition

1)  Factors that enabled the development of this technology with no medical background include having a different framework to work with (process), different mindset/ way of thinking, and the ability to network with other individuals outside of the medical field.

 

2) A little of both.  Science push = trying to push product into the market.  Demand pull = understanding what the market needs are and pull from the company.  

 

3) Advantages of collaborating:

- allowed project to move faster

- combine technologies

        - ability to network

 

Disadvantages of collaborating:

- loss of control

Term
Inventor
Definition
Major source of innovation.  Innovated people have a breadth of knowledge and have the ability to bring them together.
Term
Traits of the Inventor
Definition

1) mastered basic tools and operations in the filed in which they invent, but they have not specialized solely in that field; instead they have pursued two or three fields simultaneously, permitting them to bring different perspectives to each.

 

2) They are curious and more interested in problems than solutions

 

3) They question the assumptions made in previous work in the field

 

4) They often have the sense that all knowledge is unified.  They seek global solutions rather than local, and are generalists by nature.

Term
CIMS IM Framework
Definition

Center Innovation Management Studies : Innovation Management

 

 3 Dimensions of Framework:

 

1) Levels:  Firm, Industry, Macro-Environment

 

2) Dimensions: Strategy, Org & Culture, Process, Techniques & Tools, Metrics

 

3) Competences:  Idea Mgt, Market Mgt, Portfolio Mgt, Platform Mgt, Project Mgt

 

This framework breaks IM down into elements that can be learned, practiced, measured, and improved.

Term
Idea Management
Definition
the ability of a firm to effectively identify, assimilate, and qualify information that can lead to highly differentiated products, services, and business models.
Term
Idea vs. Opportunity
Definition

Idea = recognition that something has commercial value

 

Opportunity = an idea grounded in enduring user/ customer needs and capability to delivery

 

Ideas are political - Opportunities are analytical

Term
Valley of Death
Definition
The gap between the technological invention or market recognition of an idea and the efforts to commercialize it.
Term
Technology-to-Product-to-Market (TPM)
Definition

TPM is the ability to elaborate on product ideas with a disciplined process of market segmentation for best commercial application of the technical capabilities.  Establish logical links between technical capabilities and ensuring customer needs by means of the product attributes, which unite technologies and markets.

 

**typically facilitated by the Champion

 

Term

Case 4:

Standard Battles and Design Dominance

Blu-ray vs. HD-DVD

 

Discussion Questions:

1) What factors do you think influenced whether (1) consumers, (2) retailers, or (3) movie producers supported Blue-ray vs. HD-DVD?

 

2) Why do you think Toshiba and Sony would not cooperate to produce a common standard?

 

3) If HD-DVD had not pulled out of the market, would the market have selected a single winner or would both formats have survived?

 

4) Does having a single video format standard benefit or hurt consumers?  Does it benefit or hurt consumer electronics producers?  Does it benefit or hurt movie producers?

Definition

1a) consumers influenced the support of Blu-ray based on brand loyalty.  They were more comfortable w/ the Sony brand.  In addition, consumers did not wan to make a decision until"standards" were set.  Dominant design had less to do w/ technology.  Everything had to do with content.

 

1b) Retailers did not want the additional inventory of having two products.  In addition, 2 different formats would affect the production costs (sell same qty, would need to balance demand of two different formats).  Sony was buying up content (in this case movies) and had enough control to drive decisions.

 

1c) Movie producers  would most likely follow consumer/retailers decision

 

2) Both companies thought that they had the dominant design.  Greed could also be the cause.

 

3) No, consumers won't buy 2 different operating systems.  Eventually there would be a single winner in the market.

 

4) Benefits = complementary goods

     Hurt = may slow down improvements, create a monopoly

Term
First Mover Advantages
Definition

1) Brand Loyalty and Technological Leadership

2) Preemption of Scarce Assets (ability to capture resources such as key locations, govt permits, access to distribution channels, and relationships with key suppliers)

3) Exploiting Buyer Switching Costs

4) Reaping Increasing Returns Advantages (powerful advantages being an early provider; a technology that is adopted early may rise in market power through self-reinforcing positive feedback mechanism, culminating its entrenchment as a dominant design)

Term

First Mover Disadvantages

Definition

1) Research and Development Expenses

2) Undeveloped Supply and Distribution Channels

3) Immature Enabling Technologies and Complements

4) Uncertainty of Customer Requirements

 

Term
Factors Influencing Optimal Timing Of Entry
Definition

1) How Certain are Customer Preferences?

2) How much improvement does the innovation provide over previous Solutions?

3) Does the innovation require enabling technologies, and are these technologies sufficiently mature?

4) Do complementary goods influence the value of the innovation, and are they sufficiently available?

5) how high is the threat of competitive entry?

6) Is the industry likely to experience increase returns to adoption?

7) Can the firm withstand early losses?

8) Does the firm have resources to accelerate market acceptance?

9) Is the firm's reputation likely to reduce the uncertainty of customers, suppliers, and distributors?

 

Term
What is Knowledge Work
Definition

The opposite of manual work
Making complex decisions that other people act upon
Specialized, expert individual work
Managing other KW

“Add value to the company”

“Applying human judgment”

“Seeking to improve, learn, get better”

“Influencing at lots of different levels”

“Putting the right teams together”

“Seeing the big picture of what we are doing”

“Enthusiasm and know-how to influence”

Term
Who are Knowledge Workers
Definition

Usually, not a manual or office worker and sometimes not managers
People who make specialized, complex decisions using education and experience that other people base their work upon
People who perform specialized work

Term
Knowledge Workers Empirical Results Discussion
Definition

Managerial actions have little (negative) impact on Knowledge Worker Productivity
Much effort goes into managerial activities
Knowledge Worker Productivity based on personal characteristics and peer associations
Greater impact on productivity can come from
Knowledge Worker selection 
Knowledge Worker training 
Peer interactions  
Knowledge Worker Communities

Term
Managing Knowledge Workers
Definition

 

Manage strengths and weaknesses
Great strength is formal and informal networks – protect and expand
Introduce new employees sooner to the network
Make time writing provisions for network activities
Measure network size and receptivity of KW to find areas of improvement
Great weakness is overload – leads to incomplete work resulting in – poor decisions
Outsourcing overly used – KW often only manage external people
Diminishing engineering capabilities
»Lack of community makes highly productive KW inefficient
»Time spent working with vendors requires more time than working with internal people
Limited control over quality – lack sufficient amount of time on critical work
Limited ability to protect IP
Technical staff must be sufficient to cover high value added activities
Study internal and outsourced work for how much high value work is not being done or outsourced or materially delayed – must develop a staffing plan tied to strategic imperatives
Understand and direct the long term value of knowledge work and workers
Assess value and progress of intangible work
KWers must evaluate KW
Provide business direction for KW
Protect/value/legitimize knowledge work
Supportive environment is positive but seen as too lenient
Need to establish more accountability in R&D
Tie R&D project initiation to BU involvement
Nevertheless - accountability for technical service work is too restrictive  (Some KWers not doing KW because of fear of losing job)
Make R&D a safe career move
Measure performance before, during and after delivery
Peer to peer interaction is key to performance measurement
Use tradition delivery criteria
Use post delivery performance measures
Development Process seen as necessary but overly burdensome
Process not appropriate for technology development – it resembles a consumer product development process
Need an early technology and business elaboration phase
Eliminate unneeded reports and non-value adding control points
Institute light touch processes
Skill based development processes rather than structure based processes
Emphasize skills and training rather than checklists
Open architecture seen negatively
Technical Service work is tightly tied to the BUs - R&D is not (This may seem counter intuitive but TSW and R&D are treated very differently even by the same person)
Formalize R&D role
Legitimize R&D work – Time writing to R&D (not TSW) should be expanded
R&D is not the priority – it fills time tech service work doesn’t take
Horizon 3 projects not managed
Role and expectations of R&D should be tied directly to major initiatives rather than ad-hoc

 

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