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is a formal education program in which a student learns at least in part through online delivery of content and instruction with some element of student control over time, place, path or pace. |
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is a type of computing that is comparable to grid computing, relies on sharing computing resources rather than having local servers or personal devices to handle applications. The goal of cloud computing is to apply traditional supercomputing power (normally used by military and research facilities) to perform tens of trillions of computations per second. |
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The term mash-up refers to a breed of Web-based applications created by hackers and programmers (typically on a volunteer basis) to mix at least two services from disparate, and even competing, Web sites. A mash-up, for example, could overlay traffic data from one source on the Internet over maps from Yahoo, Microsoft, Google or any content provider. |
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Flipped Classroom
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is a form of blended learning in which students learn new content online by watching video lectures, usually at home, and what used to be homework (assigned problems) is now done in class with teachers offering more personalized guidance and interaction with students, instead of lecturing. |
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A simulation of movement created by displaying a series of pictures, or frames. Animation on computers is one of the chief ingredients of multimedia presentations. |
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graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images. |
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An artificial environment created with computer hardware and software and presented to the user in such a way that it appears and feels like a real environment. |
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it combines classroom learning with online learning. In a hybrid course, a significant portion of the class learning activities are online, which reduces the amount of time spent in a traditional, face-to-face classroom. Students benefit from the quality instruction and flexibility of both the online and classroom learning environments. |
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also known as mobile learning, is a type of distance education that allows people to learn from curriculum presented on mobile devices. M-learning often supplements traditional classroom instruction or e-learning instruction and gives students access to educational materials from nearly any location. |
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is the use of technology to enable people to learn anytime and anywhere. Its education via the Internet, network, or standalone computer. E-learning is essentially the network-enabled transfer of skills and knowledge. It refers to using electronic applications and processes to learn. E-learning applications and processes include Web-based learning, computer-based learning, virtual classrooms and digital collaboration. |
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