Shared Flashcard Set

Details

Digital Audio
Mid Trem
54
Music
Undergraduate 2
03/03/2010

Additional Music Flashcards

 


 

Cards

Term

 

 

Automation

Definition

Let the computer record and playback all of 

your mixing moves.

Term

Non-Daw

Automators

Definition

 

 

NEVE Flying Faders

Solid State Logic (SSL)

Term

Automation Modes

Definition
Auto Write
Auto Latch
Auto Read
Auto Touch
Auto Off
Auto Trim
Term

Auto Write

Definition

Writes continuous information for all of your changes. (While recording)

Term

Auto Latch

Definition

 

 

Only writes automation when the user changes a parameter.

Leaves value at the level where you last touched it.

Term

Auto Touch

Definition

 

 

Like Latch, but leaves the value at the level of the previous setting.

Good for minor corrections.

Term

Auto Read

Definition

 

 

 

Will read automation but ignore any changes.

Term

Auto Off

Definition

 

 

 

Will ignore all automation changes.

Term

 

Automation

Downside

 

Definition

 

These modes work well with physical controllers.

They all create a bunch of extra information that affects performance.

Term

Breakpoint Automation

Definition

 

draw in the exact automation you want on a graph

more efficient because only the point you add affects performance

Term

Auto Trim

Definition

 

 

Useful for moving all the automation up or down

Allows you to change automation values yet maintain its relative values

Term

Automate Everything 

Definition

 

 

Pan

Volume

Mute

Term

Bit Depth

Definition

 

 

the more bits used during recording the better the sound of the recorded piece

Term

Digital Audio Files 

Definition

 

audio data

metadata

how many channels?

how many bits per channels?

what is the sample rate?

Term

 

 

Slope

 

Definition

Determines the rate that the 

sound goes from the effected portion to 

the non-effected portion. 

Expressed in dB/Octave

Term

Equalization

aka EQ

Definition

 

 

changes amplitude of certain frequencies 

shapes the harmonics of sound

Term

Types

of EQ

Definition

Parametric

Shelving

Band Pass

Low-Cut (High-pass)

Low-Pass (High-cut)

Graphic

 

Term

Parameters

of EQ

Definition

 

Gain

Frequency

Bandwidth/Q

Slope

Term

 

GAIN

Definition

Amount of 

boost or cut in amplitude 

applied to the original 

sound. 

Expressed in dB

Term

 

Frequency

Definition

 

Point of maximum amplitude change (parametric)

Point where EQ curve is down -3dB from the maximum (Shelving, Bandpass, Low-cut/Low-pass, High-cut/High-pass)

Term

Bandwidth

& Q

Definition

The range of frequencies effected by the 

EQ, Expressed in Octaves 

Q is the inverse of bandwidth. (If the bandwidth is 2 octaves then the Q 

is 1/2Applies mostly to Parametric EQ.

Term

 

Slope

Definition

This setting determines the rate that the 

sound goes from the effected portion to 

the non-effected portion. 

Expressed in dB/Octave

Term

 

Parametric EQ

Definition

has gain, frequency, and bandwidth/q

15 or 31 

parametric EQ’s chained together and 

each handling a small part of the total 

sound frequency range

Term

Shelving

Definition

Affects a broad range of frequencies 

evenly. 

Only controls are Gain & Frequency

Term

 

Bandpass

Definition

Gets rid of all frequencies except those 

within a certain range. 

Used frequently to obtain the 

‘telephone’ sound 

Useful for giving a track its own 

“frequency space”

Term

Low-Cut/

High-Pass

Definition

Gets rid of all frequencies below a 

certain point. 

That point is the frequency setting 

The reduction increases as frequency 

decreases. 

Useful for compensating for the 

Proximity effect.

Term

Low-pass/

High-cut

Definition

Gets rid of all frequencies above a 

certain point. 

That point is the frequency setting 

The reduction increases as frequency 

increases. 

Useful for eliminating excessive 

sibilance.

Term

Surface Material

Definition

 

 

carpet - absorbs high frequencies

glass - reflects high frequencies

concrete, wood, plaster

Term

Echo

Definition

small number of repetitions of a 

sound. Typically 1-3

Term

Reverb

Definition

 

repetitions of a sound becoming 

more closely space and diminishing in 

amplitude over time

Term

Delay

Definition

 

 

 

time interval between a sound and it's first echoes

Term

Decay

Definition

 

 

How long it takes for a sound and it's reverberations to die away

Term

3 elements of Reverb

Definition

 

 

1. Direct sound

2. Echoes (early reflection)

3. Reverberation (diffuse echo)

Term

Reverberation Time

Definition

 

 

time it takes the original SPL to drop to 60 dB

Term

echo chamber reverb

Definition

 

 

natural sounding and limited reconfiguration possibilities

Term

Electro-mechanical 

Systems

Definition

 

 

worked great for echoes

not good for reverb

Term

Plate Reverb

(Vibrating Mediums)

Definition

Smaller than echo chamber 

but still limited in sound possibilities. Has a 

‘plate’ sound characteristic.

Term

Spring Reverb

(Vibrating Mediums)

Definition

Very compact. Found in most 

cheap guitar amps. Has an annoying ‘spring’ 

characteristic to the sound. Used a lot in 

surf rock.

Term

DSP

(Digital Signal Processing)

Definition

 

Use (semi) complex math to create the reverb.

Convolution Reverb

Impulse response used to measure room characteristics

Term

Convolution Reverb

Definition

uses measurements from real space to make reverb profile

impulse response file created from measurements determines the algorithm that controls the reverb sound

can completely mimic real spaces thus eliminating the need for echo chambers

Term

Other Time Effects

Definition

 

Doubling

Chorus

Phasing/Flanging

Harmonizing

Sampling

Term

Dynamics Control

Definition

 

changes only the amplitude of audio

can change the dynamic range and envelope of a sound

4 types: Limiting, Compression, Expansion, Gating

 

Term

Dynamics Range 


Definition

difference in decibels between the softest and loudest sound there is

Human Hearing - 130dB (based on environment)

CD 90dB

 

Term

Limiting

Definition

Amplitude of the sound is not allowed to be any 

louder than a Threshold you specify.

Usually results in clipping.


Term

Compression

Definition

Gain is reduced if the Amplitude of the sound 

becomes any louder then a Threshold you specify. 

Reduction only takes place during the period while 

the sound is above the threshold.

Term

Expansion

Definition

Gain is increased if the Amplitude 

of the sound becomes any louder 

than a Threshold you specify.

Term

Gating

Definition

 Sound is only allowed to pass through if 

it is louder then a Threshold you specify.

Can cause clicking if not used correctly

Term

Ratio

Definition

 

Once sound surpasses the threshold, the ratio is the 

amount of change that happens relative to the 

amplitude above the threshold.

1:1 to 10:1 - compression

10:1 to Infinity - Limiting

1:1 to 1:10 - Expansion

Term

 

Attack

 

Definition

 

 

 

How quickly the device reacts to the sound 

surpassing (or not) the threshold.


Term

Release

Definition

How long it takes for the device to stop 

affecting the sound.

Term

 

Knee

 

Definition

 

allows you to create a variable ratio.

 


 

Term

 

 

 

Hard Knee

Definition

compression/expansion starts 

immediately and fully once sound surpasses the 

Threshold.

 


 

Term

 

 

 

Soft Knee

Definition

allows you to gently bring in compression 

before the actual threshold is reached.

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