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The ability to understand and share the feelings of another, a crucial aspect of design thinking that involves putting oneself in the shoes of the end-users to better comprehend their needs and experiences. |
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A detailed and semi-fictional representation of the ideal user, created to better understand the target audience and guide design decisions. |
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The process of generating a multitude of creative ideas, often through brainstorming sessions, to address a particular design challenge. |
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Building a scaled-down, tangible representation of a product or solution to test and iterate upon its design and functionality before the final product is developed. |
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The process of refining and improving a design through successive cycles of prototyping, testing, and feedback. |
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An approach to problem-solving that prioritizes the needs, behaviors, and preferences of the end-users throughout the design process. |
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A set of attitudes and principles that foster creativity, collaboration, and an open-minded approach to problem-solving, characteristic of individuals engaging in design thinking. |
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