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The material we use to create talk cards to share ideas and ultimately build civilization |
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Something that stands for something else |
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how symbold interact: Punctuating and ordering sentence strings |
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job we want symbols do to- job talk cards are meant to accomplish |
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dictionary of words you might use in a certain situtaion-culturally determined |
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the sounds system of how the mouth produces sounds |
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rules of how words go together |
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Change punctutaion or syntax |
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pragmatics and morphology change |
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Purpose/goal of the message |
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Question, assertion (state opinion), topic shift |
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permissible topics and styles |
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1. Develop cateogires from experience 2. Apply categories to new situations 3. Evaluate information 4. Store information for other use |
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-Decode game -Decode card other is asking you to play -match others topics to show respect -mix cards and styles -avoid talking stain problem |
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reflect a word or two back |
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statement or question on the topic |
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Coordinated Managment of Meaning |
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-Over time, people develop norms about talk -norms evolve into rules -use rules to coordinate talk |
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Tpics and Styles accepted |
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-use others as miiror when communicating -rely on significant others to give most feedback -learn culture values and morals in learning native langugae |
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Communication Accomodation Theory |
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why people are more or less likely to converge their comunications |
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discuss same topics wiht similiar styles |
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Intentially play differnt cards to accomplish goal |
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-Codes develop over time -May switch codes -Skillfull code switches reach goal more often -Code switching not insincerity |
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-Topic differences -Style differnces |
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