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Any equipment that allows someone to improve their capacity to learn through the use of a computer. |
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The first decade of the 21st Century |
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Developed by John M. Keller in 1983, applicable to learning in the digital age. |
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Programs designed to perform specific tasks for users. |
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The same as adaptive technology. |
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Community Digital Storytelling |
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Combines education with creative writing, oral history, movies, film making, and digital media. |
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Electronic machine that operates under stored instructions, accepts input, processes the input, produces results (output), and stores the results. |
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Knowledge and understanding of computers and their uses. |
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Instructions that tell the computer how to perform tasks to process data into information. |
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Person who writes instructions on software that help computers accomplish tasks. |
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Curriculum-specific Learning |
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Learning how to apply teaching principles, knowledge, and ideas to classroom use. |
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Program developed at a user's request. |
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Collection of unorganized facts. |
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Personal computer designed for all pieces to sit on a desk. |
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Multi-taskers, hyper-communicators, goal oriented |
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Digital format, such as pictures, sound and so forth. |
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Gives discounts to schools and libraries on communication services. |
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Exchanging messages and files from one computer to another through a network. |
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Special Purpose computer that is a small component to a larger product. |
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Computer performing a program. |
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Software provided at no cost. |
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Graphical User Interphase |
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Interphase that combines text, graphics, and other visuals so the user can interact with software. |
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Computer small enough to be held in the hand and operated with the other hand. |
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Equipment that makes up a computer. |
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Small image that represents a program. |
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Data that's organized, has meaning and use. |
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Knowing how to find information you need. |
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Information Processing Cycle |
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Cycle of input, process, output, and storage. |
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Anything added to a computers memory. |
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Loading software on a computer's hard disk. |
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Using computers effectively with the curriculum to enhance learning. |
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World's largest network; collection of networks that link together. |
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Communications network that covers a limited geographical area. |
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Personal computer introduced by Apple in 1984. |
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Operating system used by Macintosh. Can come in various versions. |
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Most used personal computer operating system and graphical user interphase. |
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Personal computer that you can carry from place to place. |
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Computing device small enough to hold in your hand and usually does not have disk drives. |
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National Council for Accreditation for Teacher Education (NCATE) |
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Official body for accrediting teacher education programs. |
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National Educational Technology Standards for Teachers (NETS-T) |
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Fundamental concepts, knowledge, skills, and attitudes, for applying technology in K-12 educational settings, developed by the ISTE. |
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Collection of computers and other equipment organized to share data, information, hardware, and software. Also called a communications network. |
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Portable, personal computer small enough to fit on a user's lap. Also called a laptop computer. |
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One of the more important programs on a computer that contains instructions that coordinate all of the activities of the hardware devices. |
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Data that has been processed into a useful form called information. Four common types are text, graphics, audio, and video. |
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Application software designed to meet the needs of a variety of users. |
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Mobile device that provides personal organizer functions such as a calendar, appointment book, address book, calculator, and notepad, often is Web-enabled allowing a user to check e-mail and access the Internet. |
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Computer that performs all of its input, processing, output, and storage activities by itself. |
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Free software or creative works that have been donated for public use and have no copyright restrictions. |
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Hardware device, software programs, data, and information shared by users connected to a network. |
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Computer that manages the resources on a network and provides a centralized storage area for software programs and the Web. |
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Software that is distributed free for a trial use period. If a user wishes to use a shareware program beyond the trial period, the developer expects a small fee. |
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Series of instructions that tells the hardware how to perform tasks. Also called a computer program. |
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Collection of individual software applications sold in the same box for a price that is significantly less than buying the applications separately. |
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Media where data, instructions, and information are kept when they are not being processed, as well as the devices that record and retrieve these items. |
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The fastest, most powerful computer and the most expensive. |
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Programs that control the operations of a computer and its devices; includes the operating system and utility programs. |
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Person who manages the development of a program, working with both the user and the programmer to determine and design the program. |
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Special type of notebook computer that allows a user to input data by writing on the screen using a digital pen or by using the attached keyboard. |
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The art of telling stories using various forms of media. |
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Part of all software with which a user interacts that controls how data and instructions are entered (input) and how the computer presents information on the screen (output). |
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System software that performs a specific task, usually related to managing a computer, its devices, or its programs. |
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Network that covers a large geographical region and uses regular telephone cables, digital lines, microwaves, wireless systems, satelites, or other combinations of communication channels. Can be made up of several LANs which are organized into the larger network. |
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