Term
|
Definition
The info that will tell me where the tracks will show up on the console in pro sound design session |
|
|
Term
|
Definition
the perspective in ambience design is "in the room" with the character, and is less specific than the closest perspective, but still very detailed |
|
|
Term
|
Definition
Who's responsibility is it to phase up the production dialogue and prepare the dialogue for the DX Editor?
|
|
|
Term
|
Definition
How many times is VITC written per frame of video? |
|
|
Term
|
Definition
OMFI Media files are made up of media data and _____ data |
|
|
Term
House Sync
Video Reference |
|
Definition
A common "clock" between all of the devices. |
|
|
Term
|
Definition
Used in ambience sound design to break up the monotony and provide details in the ambience being designed |
|
|
Term
|
Definition
info we find about what sorts of sounds are on the tracks in pro tools during a professional sound design session |
|
|
Term
|
Definition
The digital archive system used for CDs, DATs, and a modified version of which is used for computer audio archiving |
|
|
Term
|
Definition
The audio segments cut out of the production recordings that will NOT be used |
|
|
Term
|
Definition
The AFF format is made up of essence data and _____ data |
|
|
Term
|
Definition
The frame rate of American Television |
|
|
Term
|
Definition
The perspective in ambience design is very close to the character and is very detailed and specific |
|
|
Term
|
Definition
Typically not very useful in sound design as it doesn't usually sound "big" enough |
|
|
Term
|
Definition
Character talking, sharing the same space should be placed on the ______ dialogue split |
|
|
Term
|
Definition
Typically record down the sounds with the plugins/outboard gear written into the waveform using a plugin |
|
|
Term
|
Definition
The frame rate of motion picture film |
|
|
Term
|
Definition
The term for the process of conversion between film and video |
|
|
Term
|
Definition
The 2 key things we keep in mind when preparing to layer in out sound design |
|
|
Term
|
Definition
Dialogue is most intelligble at ___ - 90 dB |
|
|
Term
|
Definition
The info about the backgrounds we will use in a screenplay |
|
|
Term
|
Definition
GVG, CMX 3600, and Sony 9000 are all examples |
|
|
Term
|
Definition
sounds that describe cognitive ideas, relate to emotional states, and can even describe temperature or color |
|
|
Term
|
Definition
The most prominent frequencies of the human voice fall in range of 1000 Hz - ______ Hz |
|
|
Term
|
Definition
The frame rate for audio recorded on the set while shooting a film |
|
|
Term
|
Definition
the process of nudging the work track against the guide track until a swirling sound is heard |
|
|
Term
|
Definition
The frame for the 1-frame piece of tone placed two seconds before the first frame of picture |
|
|
Term
|
Definition
The Foley artist will choose the ______ for the Foley session |
|
|
Term
|
Definition
The fundamental frequencies of the male voice are 80 - ____ Hz |
|
|
Term
|
Definition
The format we find production audio on while we cutting on film |
|
|
Term
|
Definition
Music is considered to be the _____ of a movie |
|
|
Term
|
Definition
A document used in Foley will be recorded, where it will be recorded, and for how long |
|
|
Term
|
Definition
Using the pop-up takes list to comp a line of a dialogue, it is important to have ________ operates on all related takes checked |
|
|
Term
|
Definition
Sound effects are considered to be the _____ of a movie |
|
|
Term
|
Definition
The term for adding processed, subconscious, and subharmonic elements to a sound design |
|
|
Term
|
Definition
To get an idea of where they are taking steps, we will watch their ____ and shoulders when we cannot see a characters feet |
|
|
Term
|
Definition
The method of walking/running to help coney a sense of forward motion in the footsteps |
|
|
Term
|
Definition
Which microphone pattern has a weak center image whichcan be useful for recording ambiences that can be easily blended with foreground sounds? |
|
|
Term
|
Definition
Which stereo mic pattern os useful for recording in quieter locales? |
|
|
Term
|
Definition
After you're done with the Cloth/Movements, the next item in the Foley order of operations is ______ |
|
|
Term
|
Definition
sounds are literal, on-screen sounds |
|
|
Term
|
Definition
Dialogue is considered to be the _____ of a movie |
|
|
Term
|
Definition
The option in pro tool posistional reference drop down that enables sync with Kems, Projectors or Mag dubbers |
|
|
Term
|
Definition
Analogue Machines like the _____ are really useful because they have a very wide dynamic range that is useful for recording things like gunshots and explosions |
|
|
Term
|
Definition
We _____ fade ambiences we've recorded as they will be looped later, and adding fades simply reduces the amount of usable audio we have per loop |
|
|
Term
|
Definition
Scenes changes overlap by ____ frames |
|
|
Term
|
Definition
We must always _____ sound effects recorded in the field to avoid unnecessary/unwanted popping at the edges of the sounds |
|
|
Term
|
Definition
The name of the device that we use to edit the work print and mag stock when we are cutting on film |
|
|
Term
|
Definition
The templates used for the backgrounds |
|
|
Term
|
Definition
A categorized list of sounds to be recorded for a vehicle during the field recording process |
|
|
Term
|
Definition
Another term for the common clock, or house sync, we will use to make all of our gear have the same speed reference |
|
|
Term
|
Definition
The process of recording without looking at picture, and is typically done when a sound is going to be used as a custom effect by the sound design team, or when it is a complex sound that will not be easy to record in sync |
|
|
Term
|
Definition
changes overlap by 1 frame |
|
|
Term
|
Definition
The ______ system of archiving field recordings is typically used for Analogue Recording archival |
|
|
Term
|
Definition
The sound designers name that talked about his work on Indiana Jones |
|
|
Term
|
Definition
The perspective in ambience design is the furthest away from the listening perspective, typically exhibiting vague ambiences used to describe a general location |
|
|
Term
|
Definition
Taking the elements of a sound design and combine them down according to their panning assignments, or simply bounce the whole sound design down to a single 5.1 track |
|
|
Term
|
Definition
The quick key to move the end of the region to the inserts/selection point when it is clicked with the grabber tool (PC) |
|
|
Term
|
Definition
Act as the director in the Dialogue session |
|
|
Term
|
Definition
We organize our sound design session first by sound effect then by the ______ |
|
|
Term
|
Definition
Repetative sounds heard in backgrounds |
|
|
Term
|
Definition
The process of using EQs, Filters, and Panning to fit all of the layers in a sound design together |
|
|
Term
|
Definition
The main sound type used in ambience design |
|
|