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Unconscious feelings/thoughts being placed on other people, images, sentences. |
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It provides a standardized, in vivo sample of perceptual and verbal problem solving behavior. |
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What do the answers to the Rorschach provide? |
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A visual attribution, a verbal explanation or elaboration, a range of behaviors interacting with the stimuli and examiner. |
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What do the tasks of the Rorschach allow us to see? |
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They allow us to see what the person does not learn what they think they do. |
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Why is the Rorschach used in assessment batteries? |
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Coded behaviors may reflect implicit qualities not recognized by the respondent. |
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What does the R-PAS have as compared to the CS system (the old system)? |
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To maintain empirical foundation, focus on its unique contribution to an assessment, have a system for applied practice that is clinically rich, evidence-based, logically transparent, user-friendly, and internationally focused. |
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What were the problems with the CS system? |
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CS normative reference data is off, R varies too much, Rorschach interpretation does not match its evidence base, utility problems, scoring unreliability for some variables. |
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What are the three steps to the R-PAS? |
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Administration, Coding, and Interpretation. |
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the percept contains two separate objects in movement or a tension state, one of which is active and the other passive. |
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Coded when the red on Card II and III or the chromatic colors on the last three cards are part of the reason a response object looks like it does. |
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Form Color Response - Color contributes to a response object but form is dominant. |
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Color Form Response - Color is dominant in a response object but form contributes. |
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Achromatic Color - The black, grey, or white is coded for presence or absence. |
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Diffuse Shading - Coded when the light and dark gradations of ink contribute to a response. |
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Vista Shading - Coded when the light and dark gradations of ink give rise to a perception of depth or dimensionality |
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Texture Shading - Coded when the light and dark gradations of ink give rise to a tactile quality, such as soft, furry, wet, or cold. |
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Form Dimension - codes refer to instances when the blot outlines generate a perception of depth or dimensionality. |
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Reflections - Coded when a response contains an objects and its symmetrically- identified mirror image or reflection. More common to report reflections when the card is turned sideways, which makes landscape scenes easier to see. |
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Pure Form - is reserved for responses in which form is the only determinant. |
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Deviant Verbalization Level 1 - Coded when the respondent uses a mistaken or inappropriate word or phrase to communicate or to describe a response. Level 1 involves odd, nonstandard but understandable verbalizations. |
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Deviant Verbalizations Level 2 - Coded when the respondent uses a mistaken or inappropriate word or phrase to communicate or to describe a response. Characterized as an incomprehensible or very difficult to understand word or phrase misuse that interferes with communication. The meaning of these statements is notably unclear or internally inconsistent or contradictory. |
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Deviant Responses Level 1 - Involve task distortions or cnfused, rambling, or circumstantial language that drifts from the task. Basically illogical or irrelevant replies. Typically contained and brief examples of inappropriate or task-unrelated language that nonetheless are clear, consistent, and understandable. |
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Deviant Responses Level 2 - Involve task distortions or confused, rambling, or circumstantial language that drigts from the task. Typically coded for markedly confusing communication or communication failures that are clearly off task. They include loose associations to the blot, incomprehensible explanations or elaborations, fluid responses, or fusing contradictory connotations. |
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Peculiar Logic - Coded for peculiar, strained, confused, or overly concrete reasoning. Two elements are required to qualify as an example of strained logic that would be coded as a peculiar logic (1) it must be used to justify or to elaborate a response, and (2) it is offered spontaneously and not prompted by the examiner. |
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Incongruous Combinations Level 1 - Coded when implausible or impossible attributes are ascribed to an object. Characterized by an implausible but fairly understandable combination of parts or features. |
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Incongruous Combination Level 2 - Coded when implausible or impossible attributes are ascribed to an object. Coded for more bizarre or illogical combinations of attributes or features. |
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Fabulized Combinations Level 1 - Involves implausible or impossible relationships between two or more distinct response objects. It involves implausible and illogical relationships that are understandable and described in a coherent and organized manner. |
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Fabulized Combinations Level 2 - Involves implausible or impossible relationships between two or more distinct response objects. Involve a more bizarre or impossible departure from what is realistic and typically lack the playfulness of a Level 1. |
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Contaminations - A very rare code and is restricted to the perception of two mutually exclusive response objects that are visually superimposed on each other in the same blot area. |
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Abstract Representation - Assigned to responses in which the blot features are used to symbolize a particular abstract concept or idea. |
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Personal Knowledge Justification - Occurs when the respondent refers to personal knowledge or experience to justify or bolster a response. |
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Cooperative Movement - Coded for cooperative, positive, or pleasant interactions currently happening between two or more objects. There are two types of COP responses: (1) mutually enhancing or satisfying interactions and (2) teamwork or "helping" responses. The interaction will always involve either a human or animal movement (M, FM) determinant. |
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Mutuality of Autonomy Health - Is potentially coded any time the respondent describes a relationship. Coded when the respondent describes two autonomous entities in a reciprocally interactive activity. |
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Mutuality of Autonomy Pathology - Potentially coded any time the respondent describes a relationship. Coded when an agent or object compromises the autonomy of another object or is destructive to it. |
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Aggressive Movement - Coded for aggressive activity, either physical or mental, that is occurring in the response including aggressive tension states. Thus a H, FM, or m code must be present. |
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Aggressive Content - Coded for content commonly perceived as dangerous, harmful, injurious, malevolent, or predatory. |
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Morbid Content - Coded for (1) damaged objects, designated by terms such as broken, dead, defective, deformed, destroyed, disabled, diseased, disfigured, or injured, or (2) perceptions or attributions of distress, dysphoria, or depression (but not anger) given to response objects. |
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Oral Dependent Language - Coded only in the response phase. Coded for a wide variety of descriptions that are theoretically and empirically linked to dependent personality features. Ex. if response suggests that content is oral, or dependent. |
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