Term
|
Definition
Example:refers to the way our eyes retain imagesfor a split second longer than they autally appear as one continuous picture |
|
|
Term
|
Definition
Example: what appears to be continuous motion is actually a series of many different frames each frame shows the same graphic with a tiny amount of position changes to simulate motion |
|
|
Term
Computer assisted animation |
|
Definition
The computer is used to make the animation process quicker and easier. It usually involes 2-D images that can be hand-drawn and scanned into the computer or drawn directly into the computer using graphics tablets |
|
|
Term
Computer generated animation |
|
Definition
All images, objects and animation are created on the computer. Typically uses 3-D images. It adds two steps to the animation process.
modeling-process of creating a wireframe structure of the 3-D objects and scenes.
Rendering-process of applying colors, textures, shadows, transparency,etc tocreate the final image or animation |
|
|
Term
|
Definition
Example: alson called vector animattion. An object follows apath which is a line, or vector, inserted by the animator |
|
|
Term
|
Definition
A shortened term for metamorphing. A technique in which one image is gradually turned into another.
|
|
|
Term
programming or scriping-based
animation |
|
Definition
Requires knowledge of a programming or scripting language. Created by using scripting languages such as javascript. |
|
|
Term
|
Definition
Also called mouseovers. When the mause is moved over an image, it chanes to a different image so quickly that it looks as if the change has occurred in a single instant. They are created in scripting languages. |
|
|
Term
|
Definition
Process of manipulating real-world objects and photographing them one frame at a time. Very popular. |
|
|
Term
|
Definition
The part of the animation program window where the animator's content is composed and manipulated. |
|
|
Term
|
Definition
A single still image in a video animation. |
|
|
Term
|
Definition
The part of the animation program that organizes and controls an animation's content over time using layers and frames.
|
|
|
Term
|
Definition
used to store frequently used graphics, movie clips, and buttons. |
|
|
Term
|
Definition
The vertical red marker in the timeline that shows which frame is the current frame when previewing an animation. |
|
|
Term
|
Definition
An animation process in which frames are created between the keyframes that are needded to create the illusion of movement. |
|
|
Term
|
Definition
The process of reducing the space required to store data by movement. |
|
|
Term
|
Definition
A standard format for music files sent over the internet that compresses music. |
|
|
Term
|
Definition
The standard format for sound files on windows-based computers. |
|
|
Term
|
Definition
A program file that can cause an appliccation to run on your computer when it is opened. |
|
|
Term
|
Definition
A hardware or software application thats adds a specifc feature to a browser. |
|
|
Term
|
Definition
|
|