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Uses a small-scale model of reality
Is capable of performing actions
Has knowledge of effects of actions
Uses inference to make decisions |
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Reflex
Goal-based
Utility-based |
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Seeking utility (“happiness”) |
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the way an agent thinks & acts |
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Simple (e.g. scripted); or
A composition of behaviors |
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When a behavior terminates, it either... |
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Succeeds (completes); or
Fails (does not complete.) |
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We use Behavior Trees to what? |
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What are types of Behavior Trees? |
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Behavior Trees - type: Task are... |
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Behavior Trees - type: Composites are... |
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Sequences & Selectors
Decorators
Deciders |
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Sequences & Selectors can be… |
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Series or Parallel
If series, Ordered or Random |
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a set of behaviors all of which must complete for the sequence to succeed. |
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What happens if any child fails? (in sequence) |
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the sequence immediately fails. |
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is a set of behaviors any one of which must complete for the selector to succeed |
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What happens if any selector child succeeds? |
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the selector immediately succeeds. |
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Behavioral knowledge can be... |
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What should the intelligent things be able to do? |
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Logical Thought
Make Decisions
Solve problems
Use tools/Change Environment
Create through thought process
Adapt/Learn
Evaluate |
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