| Term 
 
        | The actions panel consists of which three panes? |  | Definition 
 
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scriptscript navigationtoolbox |  | 
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        | Term 
 
        | The _____ function (shortcut) key opens and closes the Actions panel. |  | Definition 
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        | When working with ActionScripts, you must use the exact case, spelling and punctuation when writing scripts as ActionScripts are case sensitive and syntax specific. |  | Definition 
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        | Term 
 
        | A _____ terminates the ActionScript statement. |  | Definition 
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        | When writing ActionScript strings, they must be enclosed in ____. |  | Definition 
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        | In ActionScripting, functions or parameters for an action are enclosed in ______. |  | Definition 
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        | Term 
 
        | To group ActionScript actions, you must enclose them in _____. |  | Definition 
 
        | {  }     (curly brackets or braces) |  | 
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        | When writing ActionScript code, ______ give syntax options or possible parameters for an action in a pop-up window as you are typing the action. |  | Definition 
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        | To see a code hint, type the action statement, and then type ____  and to dismiss it, type ______  . |  | Definition 
 
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"   (opening quotes)"   (closing quotes) or ESC key |  | 
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        | Term 
 
        | Clicking the _________ button which resembles a ________  in the Actions window, checks for any errors in the syntax of the coding and, if found, dsplays a message in the ________ panel. |  | Definition 
 
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check syntaxblue checkmarkcompiler errors |  | 
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        | Term 
 
        | Clicking the Auto Format button ______________________. |  | Definition 
 
        | formats the code in ordinance with the A.S formatting conventions to make the code more readable. |  | 
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        | Term 
 
        | Once you start creating a Flash movie in ActionScript 3.0 mode, you are not able to  convert it to 2.0 mode. |  | Definition 
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        | Term 
 
        | In ActionScript 3.0, you can animate your entire movie through your code without ever having to ue your timeline, drawing tools, menu system or edit windows to control your animation. |  | Definition 
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        | Term 
 
        | You cannot combine both versions of ActionScript into one movie. |  | Definition 
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        | Term 
 
        | If you switch your movie format between AS 2.0 and AS 3.0, you don not have to make any editorial changes to your scripts as Flash will automatically update your scripts for you. |  | Definition 
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        | Term 
 
        | In ActionScript 3.0, instances are defined by _______ instead of symbols. |  | Definition 
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        | Term 
 
        | In ActionScript 3.0, the _______ describe an object and _______ explain what an object can do. |  | Definition 
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        | Term 
 
        | In working with AS 3.0, you will be working with objects that are defined by their ______. |  | Definition 
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        | In AS 3.0, each time that you create an object that you want to be visible on the Flash Player screen when the movie is published, you must use the _______ method. |  | Definition 
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        | The _____ class is used to create vector objects such as lines, arcs, circles and rectangles. |  | Definition 
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        | Term 
 
        | What three things does the following AS 3.0 code do:  var my_circle:Shape = new Shape(); |  | Definition 
 
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creates a variable called my_circlespecifies Shape as the datatype for the variablecreates an instance for the class by specifying newShape() |  | 
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        | Term 
 
        | When working with hexidecimal color codes in AS 3.0 you must always add the # sign to indicate that the code is in hex. |  | Definition 
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        | Code generated from drawing an object on the stage is less efficient than creating the object entirely with AS 3.0 code which, in turn, means that your movie's file size will be smaller. |  | Definition 
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        | Term 
 
        | With AS 3.0, you do not assign a code to a button or any other objects on the stage; instead, you reference the object within the code. |  | Definition 
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        | Term 
 
        | To control movie clip symbols and their timelines with ActionScript, you must target the movie clips, or refer to them by _____ and _____. |  | Definition 
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        | Onjects created with ActionScripts and added to a .swf file at runtime are identified by turning on the _______ feature found in the _______ dialog box and assigning the movie clip a linkage name. |  | Definition 
 
        | 
Export for ActionScriptSymbol properties |  | 
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        | Term 
 
        | To ensure that your ActionScript will run correctly, do not include spaces in movie clip symbol instance names. |  | Definition 
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        | The ActionScript that you associate with movie clips will only run when you test, export or publish your movie- it will not execute on the stage. |  | Definition 
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        | Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS 3.0 code into the Script pane are called _____. |  | Definition 
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        | Term 
 
        | To add one or more lines of comments to your ActionScripts, you must add the _____ symbol(s) to the beginning of your comment text, and the _____ symbol to the end. |  | Definition 
 
        | /*           */     ex.      /*    your comment here   */     |  | 
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        | Term 
 
        | To add one line of comments to your ActionScripts, you must add the _____ symbol(s) to the beginning of your comment text. |  | Definition 
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        | Term 
 
        | Wth ActionScript code, ______ and ______ actions, you can create movie clips that can be clicked on and then moved to another location on the screen. |  | Definition 
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        | Term 
 
        | ActionScript 3.0 code can change the properties of movie clip symbols as a movie is playing. |  | Definition 
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        | Term 
 
        | Variable ActionScript names are created with the ____ keyword. |  | Definition 
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        | Term 
 
        | To ensure that your ActionScript will run correctly, do not include spaces in the variable names. |  | Definition 
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        | Term 
 
        | With a(n) ____ text field, information by a user is stored  as a variable; and with a(n) ______ text field, information derived from variables is actually displayed. |  | Definition 
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        | Term 
 
        | The process of changing one data type to another is called ______. |  | Definition 
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        | Special fonts can be embeded within your Flash movie so that the movie will display it's text in the correct font- even if the font used is not actually installed on the user's computer. |  | Definition 
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        | Term 
 
        | _________ are formulas for manipulating or evaluating the information in variables. |  | Definition 
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        | Term 
 
        | What are the Flash data types for variables? |  | Definition 
 
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stringnumberbooleanobjectIntvoidnullundefined |  | 
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        | Term 
 
        | ActionScripting supports the use of ______ or indentify and write path structures by having the various object names and/or variables in a path separated by a period. |  | Definition 
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        | You can create a custom cursor in your Flash movie, but it's one requirement is that it must be a(n) ______. |  | Definition 
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        | Term 
 
        | What must be done before you can implement a new, custom cursor? |  | Definition 
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        | Mouse movement is tracked by which two properties? |  | Definition 
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        | Term 
 
        | ActionScript does not support conditional statements such as those used in other types of programming languages such as if...then, else, for, while, and do...while. |  | Definition 
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        | Term 
 
        | When creating conditions in ActionScript, you must use which symbol(s)? |  | Definition 
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        | Term 
 
        | To determine of a draggable object has been successfully moved to a target object, you would need to implement the _____ property. |  | Definition 
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        | Term 
 
        | The increment action is represented by the ___symbol(s); and the decrement action is represented by the ____ symbol(s). |  | Definition 
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        | Term 
 
        | By default, dynamic text boxes display characters(including text and numbers) as ______ data. |  | Definition 
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        | Term 
 
        | The ____class along with the ______ method can be used to load an external object into your movie. |  | Definition 
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        | Term 
 
        | The _____ method can be used to unload movie clips. |  | Definition 
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        | Term 
 
        | When a text box property is set to _____, the type text displays as a series of astericks(*). |  | Definition 
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        | If your Flash movie code requires generating numbers at random, you can use the ____ function. |  | Definition 
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        | Using ActionScript 2.0, the _____ action will let the user jump from a button or a movie clip symbol to another Web site or open another file. |  | Definition 
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        | Term 
 
        | Using the ActionScript 3.0, the _____ class along with the _____ function will let the user jump from a button or movie clip symbol to another Web site or open another file. |  | Definition 
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        | Term 
 
        | Using ActionScript 3.0, the _____ class can be used to create an email link from a button or movie clip symbol. |  | Definition 
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        | Term 
 
        | When supplying the URL for a link to another Web site, the entire URL, including protocol prefix, must be provided. |  | Definition 
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        | Term 
 
        | The code______ causes the newly targeted Web site or file to open in the current or same browser. |  | Definition 
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        | Term 
 
        | The code ____ causes the newly-targeted Wen site or file to open in a new (separate) browser window. |  | Definition 
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        | Term 
 
        | What are four target options used for Web site links  that can determine where/how the page will open? |  | Definition 
 
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_self_blank_parent_top |  | 
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        | If you want a sound to play in the movie's background, rather that tie it to a specific object on the stage, you can add an instance to the sound to ________. |  | Definition 
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        | Term 
 
        | Your Flash movie cannot play more than three sounds at one time. |  | Definition 
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        | Term 
 
        | Flash will skip frames in an animation in order to maintain synchronization with a stream sound. |  | Definition 
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        | Term 
 
        | When working with sounds, on the timeline, a filled-in blue square above the keyframe indicator inside a frame indicates ____________. |  | Definition 
 
        | a stop action has been placed in Eventsound to end a specific sound |  | 
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        | Term 
 
        | You stop a Stream sound at a specific frame by ________. |  | Definition 
 
        | adding a keyframe with the stop(); command on the sounds layer |  | 
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        | Term 
 
        | Event sounds will continue to play through a keyframe, even one with a stop(); command, unless it includes a STOP option and the name of the sound to stop. |  | Definition 
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        | Term 
 
        | To reference a sound from the Library panel in ActionScript, you must enable the _______ option in the ______ area of the Sound Properties dialog box. |  | Definition 
 
        | 
Export for ActionScriptLinkage |  | 
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        | Term 
 
        | A _______ is a way for ActionScript to recognize and  control a sound. |  | Definition 
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        | Term 
 
        | The ____method starts the playing of a specific sound. |  | Definition 
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        | Term 
 
        | To play the sound object called MoodMusic, what ActionScript action would you use?   |  | Definition 
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        | Term 
 
        | The _______ method of the ______ class, stops all sounds currently playing, regardless of whether the sound is event or streaming. |  | Definition 
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        | Term 
 
        | _______ allows you to use ActionScript to load an external .flv file into a .swf file and play it back when the movie is played. |  | Definition 
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        | Term 
 
        | The downside with working with .flv files is that incorporating them into your Flash movie increases it's file size thereby making it larger than if you had simply embedded the video instead. |  | Definition 
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        | The _______ is a built-in object, with playback controls, that displays the .flv video on the Stage. |  | Definition 
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        | Term 
 
        | If a video file that you want to use is not a .flv file, you will need to use the _____ to convert it. |  | Definition 
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        | Term 
 
        | The .flv video's ______ determines the appearance and position of the Play controls and can be assigned through the _____ screen. |  | Definition 
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        | Term 
 
        | You can use the FLVPlayback Component on the Stage without having to first publish your Flash movie. |  | Definition 
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        | Term 
 
        | ________ are indicators on the video Timeline that can be used by the ActionScript to specify a location in a video taht you want your User to be able to "jump to" by clicking a button. |  | Definition 
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        | Term 
 
        | You can save ActionScript code in a separate text file and eith import it into or export it out of your .fla file for use in other Flash movie files. |  | Definition 
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        | Term 
 
        | If you save ActionScript code as a text file for use in more than one Flash movie, it must be saved with which file extension? |  | Definition 
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